This is a fun project I decided to take on to add a post-game like story following your crowning as the new champion of Hoenn. I felt like there wasn’t a whole lot to do between beating the Elite 4 and the massive grind it takes to get to Steven’s battle. While this doesn’t make it all the way there, probably still have about 10 levels to go, this should hopefully make such a grind more enjoyable, haha.
I also felt like your rival character gets pushed to the side pretty early, and doesn’t interact much with you after Lilycove City. Thus, I wanted to do a bit more with them in the story. This “expansion” is made specifically so that you can take a vanilla save file from your playthrough of Emerald and seamlessly transition to playing on the expanded version. You SHOULD NOT start a new game on this expansion.
To make this work I needed to recycle trainer flags as there wouldn’t have been enough for me, so only use this after beating the game on a vanilla copy of Emerald. To start your journey, you need to have beaten the Elite 4 and then head to Lilycove City. There you’ll notice something a bit out of place. I built this while learning, so my design choices are definitely a product of learning as I went. Sorry about that.
Specifically, this expansion includes: A new Route, 135, A new island dubbed Fabled Island, after one of the islands you can reach in ORAS. Fun Pokémon on the island to find (fun is probably subjective). Hidden items on the island to help your journey. Specifically, the 5 berries that raise your stats in a pinch are hidden on the island. Be prepared, as Fabled Island has an unusual difficulty challenge I’ve always wanted to see in a Pokémon game, but hasn’t been replicated, I think.
Hopefully, you’ll find it fun too, and if not, I’m really sorry. Big shoutout to Ekat for his Nosepass Spring tileset. Art is not my specialt,y and so being able to borrow from that was a huge help. Shoutout to GameFreak for making such a cool game. I loved looking at the code and figuring out how they did so many crazy things. Heck, the way they made maps and how small the tilesets are was crazy. I had to remake the Fabled Island tileset a few times to fit everything I wanted. Also, the fact that this game is 8MB is crazy to me. They were crazy efficient.