Castlevania – Order of Shadows Golden Belmont aims to re-imagine the infamous Mobile Java game of the same name on the Game Boy Color instead, hence the Golden Belmont subtext. Reworked from the ground up with a re-imagined story that aligns the timeline with Legends, Resurrection, and the original Order script.
The original was a non-canon side story anyway, so I put together a compelling story that can be put in the Legends timeline instead. A small fan game for the fans of the lore, but did not like the Java game’s controls and “physics” all that much. This is meant to be a short, fun time.
Features
- Playable Desmond Belmont with updated physics!
- Unlockable “Sister Mode” is a sorta sequel to Desmond’s story, a bit of last-minute addition, so please be patient with it.
- In-game Accessibility Chair (access options with an in game chair you sit on by pressing UP)
- 5 Boss fights plus 1 not-so-hidden Boss fight
- Revamped/Reimagined story that takes Legends, Resurrection, and Order of Shadows’ original plot to account
- In game shop that updates after some time
- Dedicated Music Player when played on the GameBoy DMG mode
Controls
| Web | Console | Function |
| WASD, Arrow Keys | Directional Buttons | Player Movement |
| K, X, Spacebar | A Button | Jump |
| J, Z, | B Button | Attack [Primary Weapon] |
| L, C, Shift | Select Button | Potion Use [Desmond only] |
| I, V, Enter | Start Button | Pause Screen |
| Down + Jump | Down + A Button | Dash / Slide |
| Up + Attack | Up + B Button | Sub weapon Attack |
| Up Button | Up Button | Interact with Objects and NPCs |
