The goal of Pokemon Emerald Rush Edition are to speed up gameplay while keeping the core mechanics as vanilla as possible. Improvement hacks tend to introduce big changes like new Pokemon, Physical/Special Split, new NPCs, and major rebalancing. This hack doesn’t do any of that. It gives you a pure Emerald experience, while speeding up the gameplay. To really speed things up go to the menu and always set text to fast, disable battle animations, and switch battle type to set.
Features
- Battle animations disabled
- Overworld HM animation disabled
- Running allowed indoors (You must still talk to your mom to get the running shoes)
- Faster underwater surfing (twice as fast now, same speed as running)
- Disables Pokenav calls. No more random calls slowing down gameplay!
Changelog
V3.0
Battle intro
- Wild battle transition runs 4x faster with 1 white flash instead of 3
- Trainer battles skip the transition animation completely: a quick fade and straight into the battle (this includes the Battle Pyramid and the Trainer Hill)
- The black bars open, and the scene, trainers and wild Pokémon slide in, much faster
- The party Poké Ball bars show for a moment instead of about 1.5 seconds
- The trainer sends out their first Pokémon twice as fast
- “Wild X appeared!” and “X would like to battle!” move on by themselves, with no A press needed
- The game doesn’t wait for a Pokémon’s cry to finish after it’s sent out
In battle
- Battles run at 2x speed: logic, animations, HP and EXP bars
- Dead time between battle script steps is removed (around 25 frames saved on every attack)
- Attack animations (when Battle Scene is ON) run another 2x faster
- Ball throw, shakes and catch run faster
- Message pauses are 3x shorter, and A or B skips them
- HP bars drain faster, and EXP bars fill 4x faster
- Healthboxes slide in faster, and the blink after a hit is shorter
- The fade-out at the end of a battle is 4x faster
- Sound and screen fades play at normal speed. Link battles and recorded battles always play at normal speed.
POKéMON ANIM (new, option: ON / OFF, default OFF)
- Turns the animation a Pokémon does when it’s sent out on or off (also in the Summary and the Pokédex)
- When it’s ON, the animation plays 3x faster in battle with FAST BATTLES
- This replaces the TEXT SPEED option, since text is always instant
NAV CALLS (new, option: ON / OFF, default OFF)
- Turns PokéNav Match Calls from trainers on or off
- OFF matches Rush 2.0, where trainers never called you
FAST SOFT RESET (new)
- A+B+Start+Select skips the copyright screen, intro and title screen and goes straight to the CONTINUE / NEW GAME menu (about 1 second)
- Skips the “internal battery has run dry” warning
- The RNG still gets a random seed, so soft-reset hunting works as normal
OPTIONS MENU
- Rearranged into a full-screen list of 9 rows: POKéMON ANIM / BATTLE SCENE / FAST BATTLES / BATTLE STYLE / SOUND / BUTTON MODE / NAV CALLS / FRAME / CANCEL
V2.0
- Instant text everywhere
- RNG fix: the seed comes from a boot timer mixed with the clock, so every playthrough is different
- Running Shoes work indoors and on every map
- Running speed while diving
- No “There is already a saved file…” overwrite prompt
- When a Repel wears off, you’re asked whether to use another of the same kind
- Field moves (Cut, Surf, Strength, etc.) skip the Pokémon cut-in
- Trades aren’t restricted by National Dex or Champion status
- The low-HP beep plays 3 times, then stops