Pokemon Verklempt Emerald is a Doubles-Only Romhack of Pokemon Emerald’s pokeemerald-expansion rombase that strives to raise difficulty, improve fairness, and overhaul and improve each Pokemon’s balance and appeal while maintaining the vanilla game’s experience where possible. This does not seek to cram all 1000+ Pokemon into Hoenn, or all 386 Pokemon from Gens 1-3, it simply seeks to improve the game according to my vision.
All 202 Pokemon in the Hoenn Pokedex should be obtainable. Story changes? None, unless your Mom letting you skip your meeting with your Rival and Birch giving you an Eevee at the game’s start counts. The primary purpose of this romhack is to get game design and balance feedback BEFORE I commit to spending 10000 hours creating my own original Region, Fakemon, and Fangame with all sorts of original features.
Features
General Changes
- The Type Chart is rebalanced!
- The Steel and Fairy types are no longer overpowered! The Ground Type is no more! The Bug and Grass types are no longer worthless!
- Ice, Fairy, and Ghost Pokemon do not take Hail damage. Ice and Fairy Pokemon gain 1.5x Defense and Special Defense in the Snow!
- Rock, Steel, and Ghost Pokemon do not take Sandstorm damage. Rock Pokemon gain 1.5x Defense and Special Defense in Sandstorms!
- Grass, Water, and Electric Pokemon gain 1.2x Defense and Special Defense in Rain!
- Grass, Fire, and Dragon Pokemon gain 1.2x Defense and Special Defense in Sun!
- Grass Pokemon who lack the Steel type recover 1/16th of their HP at the end of each turn in the Rain and Sun!
- Level 50 is the maximum level of all Pokemon, and the maximum level any Pokemon can Evolve or learn moves at.
- Stat Calculation and Move Damage calculation will treat all Pokemon as Level 50 while ignoring EVs, IVs, and Nature.
- All battles are Double Battles! If a Pokemon Trainer only had one Pokemon, it was duplicated so the Double Battle can happen! 100% Wild Pokemon Double Battle chance!
- You obtain the National Dex upgrade for free at the start of the game, unlocking many rare and powerful Pokemon in the wild, and when you’d ordinarily earn the National Dex in a normal Pokemon Emerald rom, you gain the Mega Ring instead.
- Stronger enemy Trainers! Every Gym Leader and Elite Four member gets one Legendary Pokemon! Some foes have access to Mega Evolution, and you don’t! Not until you get the Mega Ring as a reward when you’d normally earn the National Dex.
- A move with a non-zero chance to activate its secondary or additional effect is now guaranteed to trigger if the move is a Super-Effective move that matches the type of its user, or the Rainbow status is up. If this works inconsistently, let me know.
- Ghost-Types are immune to Freeze/Frostbite, Paralysis, and Poisoning.
- Rock-Types are immune to Freeze/Frostbite, Paralysis, Burning, and Poisoning.
- The PP Up and PP Max do nothing. In this setting they’re overpriced placebos. Feel free to sell them if you ever find any.
- Paralysis quarters your speed, reducing it to 25%, but cannot cause your moves to randomly fail.
- Infatuation has a 25% chance to make your moves fail.
Quality Of Life
- Instant text speed.
- Hold A+B to auto-skip text!
- Badge-Based Minimum Level Boost – Your Pokemon below your Minimum Level will be raised to your Minimum Level, which starts at 5, and is raised to the following stages for each Gym Badge you obtain: 16, 18, 24, 28, 32, 38, 42, 50.
- On your Bike, hit R to shift gears between Mach Gear and Acro Gear. You cannot change your Gear while moving.
- Faster battle text. No mandatory pauses for anything except sound effects (Because skipping those pauses crashes the game).
- You can forget and replace HM moves.
- Trainer Pokemon grant 4x their usual EXP, not 1.5x. Friendship gain rate was raised, and a Massage will Maximise Friendship.
- Birch’s intro speech at the start of the game was shortened.
- Mom doesn’t force you to visit your Rival before you can save Birch.
- After saving Birch and nicknaming your Starter, you get an Eevee and a Bike.
- Evolution Levels multiplied by 0.75x, minimum 2. If a Pokemon evolved via Trade, Beauty, or Trading with an Item, it evolves via Level now.
- All Pokemon obey orders.
- Mach Bike reduces Wild Pokemon encounter rate, Acro Bike does not.
- Pokeball price reduction across the board.
- Birch gives you many PokeBalls, GreatBalls, and UltraBalls at the start of the game.
- Lava Cookies can be purchased at the Lavaridge Town Herb Shop.
- The Master Ball, Eon Ticket, Mystic Ticket, Aurora Ticket, Old Sea Map, and Revival Herb can be purchased at the Ever Grande PokeMart.
- Master Balls can be purchased at Ever Grande City for 50,000 Pokedollars.
- Safari Balls always successfully capture their targets, like a Master Ball.
- Faster learning. No “1… 2… and… poof!” text or repetitive prompts or “Are you sure?” prompts when replacing a move or deciding not to learn a move. You want to learn a move but you already know one, replace one? Yes? Then open the window and don’t waste my time when picking one. No? Then move on, no need to tell me a move wasn’t learned. And when I boot up a TM or HM, I don’t need to be told I booted up a TM or HM.
- Faster levelling. Stat display boxes are skipped when levelling up. Level up messages for Pokemon not sent out are skipped. The EXP_Share is always active.
Ability Changes
- Solid Guard has replaced No Guard, and multiplies the damage Super Effective attacks deal to you by 0.75x.
- Poison Touch has replaced Poison Point, and checks its chance to trigger on contact regardless of who initiated contact.
- Serene Grace multiplies the damage non-Super Effective attacks deal to you by 0.75x. Serene Grace does not increase the chance of a move’s additional effect activating, as a move with a non-zero chance to activate its secondary effect is now guaranteed to trigger if the move is a Super-Effective move that matches the type of its user. Mostlys.
- Sand Veil and Snow Cloak half damage taken while in Sandstorm or Hail/Snow respectively.
- Hustle boosts your Physical moves by 1.2x. Does not affect accuracy, as all moves have perfect accuracy.
- Compoundeyes boosts your Special move damage by 1.5x.
- Pickpocket replaces Magician and Pickup, inheriting their effects. Pickpocket triggers on contact regardless of whether who initiated the contact. Pokemon with Pickpocket may find items outside of battle. If the Pokemon was not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.
- Klutz prevents your Held Item from activating, and when contact is made with a target who lacks the Ability Sticky Hold, your Held Item is given to the target. If the target already had a held item, that item is overwritten with the Klutz’s held item.
- Sticky Hold now grants an immunity to Klutz’s item-replacing effect.
Item Changes
- King’s Rock does nothing. Items with the King’s Rock effect like the Razor Fang also do nothing.
Move Changes
- All moves have perfect accuracy.
- All healing moves have 1 PP, except for draining attacks and Signature Moves that heal.
- All moves with 30-60 power have 60 power. All moves with 65-100 power have 100 power. If a move’s power varied based on the generation it’s 100 BP now. Let me know if this creates outliers that should be nerfed to 60 BP.
- Moves without STAB (Same-Type Attack Bonus) get the OATH (Other Attacking Type Hinderance), reducing their damage from 1x to 0.5x.
- Double Team is a multi-hitting Dark-type move.
- Selfdestruct and Explosion have 250 BP and are Physical and Special respectively.
- Hyper Beam and Giga Impact are Recharge moves with 200 BP.
- OHKO moves (Fissure, Horn Drill, Sheer Cold, Guillotine) are now 200 BP Recharge Moves like Hyper Beam and Giga Impact. Their types are Rock/Flying/Ice/Dark respectively.
- Weather Ball has 120 BP, is doubled in power in weather, and is halved in power out of weather.
- Leer, Tail Whip, and Screech, are 40 BP Normal-Type Special Spread moves that reduce target defense by 1 stage.
- Growl is a 40 BP Normal-Type Special Spread Sound move that reduces target Attack by 1 stage. Growl is a Sound move.
- Charm is a 40 BP Fairy-Type Special Spread move that lowers each foe’s Attack by 1 stage.
- Metal Sound targets both foes and reduces their Defense and Special Defense by 2 stages.
- Acid Armor raises Defense by +3.
- Fake Tears hits both foes.
- Toxic Thread strikes both foes for Physical 60 BP, inflicts Toxic, and reduces the target’s Speed, Defense, and Special Defense by 2.
- Psywave is a 100 BP Psychic-Type Special attack named Bad Idea with a 30% chance to Poison the target.
- Sand Attack is a 100 BP Rock-Type Spread Special Attack move named Sand Tsunami.
- Poison Sting, Leech Life, Incinerate, and Bug Bite have 100 BP. Twin Needle has 60 BP.
- Feint Attack has 100 BP.
- Safeguard and Pain Split have 5 PP.
- Bonemerang has 100 BP.
- Struggle is replaced with Faint, a Normal-type Physical move with 1 BP and 1 PP that hits the user and causes the user to faint instantly.
- Gear Grind has 100 BP.
- Secret Power has no additional effects.
- Poison Sting is a 60 BP Physical move that will Poison.
- Sky Uppercut is a 100 BP Physical Fighting-Type move that also has the Flying Type.
- Dragon Darts has 40 BP.
- Rock Climb is a 60 BP Rock-type Physical move that grants you +1 Speed when hitting a foe.
- Beat Up has 10 BP.
- Ancient Power is a 60 BP Rock-type Special move that grants you +1 Defense and Special Defense when hitting a foe.
- Water Pulse has 100 BP.
- Night Shade is replaced with Dark Dealings, a Dark-Type Physical attack with 5 BP that causes darkness to strike the user 5 times. Perfect for activating the Weakness Policy and abilities such as Stamina, Rattled, and Justified.
- Flamethrower, Fire Blast, Egg Bomb, Seed Bomb, and Bullet Seed are Pulse Moves. If a move is a Pulse Move, or a Ballistic Move, Mega Launcher will buff it.
- Triple Axel has 40 BP.
- Population Bomb has 40 BP and hits 5 times and ignores King’s Rock.
- Triple Dive has 40 BP.
- Fishious Rend has 60 BP.
- Teeter Dance is a 100 BP Special move that hits and confuses all foes.
- Earthquake, Magnitude, Discharge, Lava Plume, Sludge Wave, Synchronoise, Bulldoze, Searing Shot, Parabolic Charge, Petal Blizzard, Boomburst, Brutal Swing, Sparkling Aria, Mind Blown, Corrosive Gas, and Surf hits both foes, not your allies.
- Shadow Punch ignores Protect/Substitute and has 60 BP.
- Feint Attack is a 60 BP Physical Dark move that ignores Protect/Substitute.
- Defog keeps its effect and is also a 60 BP single-target Special Flying-Type Attack.
- Corrosive Gas is a 60 BP Spread Special Poison move that destroys the Held Items of your foes.
- Soak, Burn Up, and Trick-Or-Treat are Status moves that respectively add the Water, Fire, and Grass Types to the target.
- Healing Moves are blacklisted from being called by Assist.
- Perish Song is a Ghost-type Special Explosion that sacrifices the user, is a Sound move, and ignores Protect and Substitute.
- Protect, Detect, Endure, Baton Pass, No Retreat, and Substitute have 1 PP.
- Wicked Blow and Surging Strikes are not guaranteed Critical Hits.
- Spark is now Spark Wave, a Special Spread Move.
- Dark-Types are not immune to moves boosted in Priority by Prankster.
- Cut is now Grasscutter, a 100 BP Spread Grass-Type Physical move.
- Fly, Dive, and Dig strike once and switch the user out, like U-Turn. Each move with this effect has 60 BP.
- Flash is now Gold Flash, a 60 BP Spread Electric-Type Special move that reduces foe Speed by 1 stage and has a 30% Paralysis chance.
- Strength is now Hundred Fists, a 100 BP Spread Fighting-Type Physical move.
- Rock Smash is now Lavalanche, a 60 BP Spread Fire-Type Special move that reduces the foe’s Defense and Special Defense.
- Waterfall is now Rising Dragon, a 100 BP Spread Dragon-Type Physical move.
- Rock Tomb has Heat Crash’s effect, calculating base power based on the user’s weight relative to the foe’s, and reduces the target’s speed.
- Coil raises the user’s Attack, Defense, and Special Defense by 2 stages and has 3 PP.
- Gust and Psycho Cut are 100 BP Spread moves.
- Memento has 1 PP.
- Miracle Eye is a Psychic Status move that raises your Attack, Special Attack, and Special Defense by 1 and has 5 PP.
- Hail, Sandstorm, Sunny Day, Rain Dance, Chilly Reception, and Snowscape have 3 PP.
- Stealth Rock has 1 PP.
- Spikes has 3 PP.
- Toxic Spikes has 2 PP.
- Kinesis has 3 PP and lowers the target’s Attack and SpAtk by 3.
- Autotomize, Iron Defense, and Metal Sound have 2 PP.
- Shift Gear raises your Attack, Special Attack, and Speed by 3 Stages and has 1 PP.
- Cosmic Power raises your Defense and Special Defense by 3 Stages and has 1 PP.
- Meditate raises Atk and SpAtk by 2 and has 1 PP.
- Water Spout has 3 PP.
- Swords Dance has 1 PP.
- Tickle has 3 PP.
- Work Up has 1 PP.
- Smokescreen lowers the foe’s SpAtk by 2 stages and has 1 PP.
- Mud Slap lowers the foe’s Speed by 1 and has 60 BP and 3 PP.
- Octazooka lowers the foe’s Speed and SpAtk by 2 and has 100 BP and 3 PP.
- Muddy Water lowers the foe’s Speed by 1 on hit, has 100 BP, hits both foes, and has 1 PP.
- Hone Claws, Sharpen, Refresh, and Shell Smash have 2 PP.
- Minimize lowers your Atk/Def by 1 and raises your Speed by 2 and applies the Minimize effect to you. Has 5 PP.
- Harden has 1 PP and raises your Defense by 3.
- Belly Drum, Curse, and Encore have 1 PP.
- Defend Order, Taunt, Flatter, and Cotton Guard have 2 PP.
- Cotton Guard has 3 PP and hits both foes.
- Feather Dance, Will-O-Wisp, and Defog have 3 PP.
- Moves with unusually high critical hit ratios have lost that effect.
- Drain Punch has 60 BP and 5 PP.
- Smog hits both foes for 60 BP, will Poison, and has 3 PP.
- Acid hits both foes for 20 BP, is Special, and reduces their Defense and Special Defense by 1.
- Mud Bomb hits both foes.
- If a move raised or lowered accuracy or evasion, it raises or lowers Speed now.
- Frost Breath and Storm Throw do not always crit.
- Flower Trick does not always crit, instead bypassing the foe’s Substitute.
Pokemon Changes
- All Dual-Types with a Normal Type have lost their Normal Type.
- Shadow Shield replaces every instance of Shadow Tag.
- Wartortle and Blastoise are Water/Steel.
- Charmeleon and Charizard are Fire/Dragon.
- The Porygon line is Electric/Psychic.
- Steelix is Rock/Steel.
- Ekans and Arbok are Poison/Dragon.
- Ninetales is Fire/Psychic.
- Electivire is Electric/Fighting.
- Rhyperior is Rock/Fighting.
- Magmortar is Fire/Fighting.
- Parasect is Bug/Ghost.
- Psyduck and Golduck are Water/Psychic.
- Eevee’s evolved forms can Devolve back into Eevee with the use of a Shiny Stone.
- Dragonite is Dragon/Electric.
- Mew is Psychic/Fairy and has 140 Def and SpDef.
- Mewtwo is Psychic/Dark with a Special Attack of 194.
- Magnezone’s Sturdy has been replaced with Levitate.
- Bayleef and Meganium are Grass/Fairy.
- Quilava and Typhlosion are Fire/Rock.
- Crocanaw and Feraligatr are Water/Dark.
- Hoothoot and Noctowl are Flying/Psychic.
- Granbull is Fairy/Fighting.
- Happiny, Chansey, and Blissey are Fairy-type.
- Bellossom is Grass/Fire.
- Ledian has 102 Attack and Early Bird is replaced with Protean.
- Sunflora is Grass/Fire with the Hidden Ability Desolate Land replacing Early Bird.
- Delibird gets Magic Guard/Ice Body/Snow Warning.
- Celebi is Fairy/Grass.
- Wurmple learns Poison Powder and Confusion at Level 7, and evolves into Cascoon if Poison Powder is known and Silcoon if Confusion is known.
- Skitty and Delcatty are Fairy-type.
- Shedinja’s Ability is Regenerator, not Wonder Guard, and has gained Toxapex’s stats.
- Zangoose is Fighting/Dark and gains Guts.
- Seviper is Poison/Dragon and gains Corrosion.
- Tropius is Grass/Dragon.
- Absol is Dark/Fairy with Magic Bounce replacing Pressure.
- Nosepass is Rock/Electric.
- Volbeat is Bug/Electric.
- Illumise is Bug/Fairy.
- Sableye’s Abilities are Filter, Immunity, and Prankster.
- Castform is a Legendary with 180/100/180/100/120/180 HP/ATK/DEF/SPEED/SPATK/SPDEF.
- The Roserade line’s Natural Cure is replaced with Drought.
- Altaria is Dragon/Fairy.
- Aggron has lost Heavy Metal and gained Intimidate.
- Flygon is Rock/Dragon.
- Banette is Ghost/Fairy and Prankster replaces Frisk.
- Luxray is Electric/Dark.
- Mismagius is Ghost/Fairy with Flutter Mane’s stats and Prankster, Intimidate, and Shadow Shield.
- Hippopotas and Hippowdon are Rock/Water and gain Water Absorb.
- Cherrim-Overcast is Grass/Fairy. Cherrim-Sunshine is Grass/Fire.
- Carnivine is Grass/Flying with Solar Power and Strong Jaw replacing Levitate.
- Intimidate replaces the Skuntank line’s Keen Eye.
- Buneary and Lopunny are Fairy/Fighting.
- Dusknoir is Ghost/Fighting and gains Iron Fist.
- Spiritomb gains Shadow Shield.
- Dialga gains 20 HP and SpDef and Full Metal Body.
- Palkia gains 20 HP and Attack and Full Metal Body.
- Victini has 160 SpAtk, is Fire/Fairy, and gains Desolate Land.
- Servine and Snivy are Grass/Dragon.
- Dewott and Samurott are Water/Fighting.
- The Cofagrigus line is Ghost/Steel.
- Gothitelle is Psychic/Ghost.
- Garbodor is Poison/Steel.
- Darmanitan is Fire/Fighting.
- Liligant is Grass/Fairy.
- Druddigon is Dragon/Rock.
- Munna and Musharna are Psychic/Fairy.
- The Reuniclus line is Psychic/Fairy.
- Durant has lost Truant and gained Heavy Metal.
- Haxorus is Dragon/Steel and Filter replaces Unnerve.
- Heliolisk is Electric/Fire with Solar Power and Drought.
- Goodra is Dragon/Fairy with Rain Dish replacing Hydration.
- Dracovish has lost Strong Jaw and Sand Rush and gained Hydration.
- Vikavolt has 144 Speed, just like Jolteon.
- Tsareena is Grass/Fighting.
- Falinks is Fighting/Steel.
- Golisopod gains Shell Armor.
- Cursola is Ghost/Rock.
Type Chart

Useful Links