Tetris ROM

Tetris rom
When focusing on the main objectives, Tetris is about 1 Hour in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 3 Hours to obtain 100% completion.
 

Theoretically, there's no limit, though there are two caveats:

- The game's counter stops at 99.
- The game stops speeding up at 22.

You can download the Tetris rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Tetris ROM in the (USA and European) version for the Game Boy Advance handheld consoles. To fully utilize a GB ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Tetris ROM or GB file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Also, be sure to check out Kirby’s Star Stacker.

Tetris is a puzzle video game developed and published by Nintendo for the Game Boy in 1989. It is a portable version of Alexey Pajitnov’s original Tetris and it was bundled with the North American and European releases of the Game Boy itself. It is the first game to have been compatible with the Game Link Cable, a pack-in accessory that allows two Game Boy consoles to link for multiplayer purposes.

A remaster, Tetris DX, was released on the Game Boy Color in 1998. The Game Boy version of Tetris plays identically to versions on other platforms. A pseudorandom sequence of tetromino shapes, composed of four square blocks each, fall down the playing field, which is 10 blocks wide by 18 blocks high. The object of the game is to manipulate the tetrominoes by moving each one sideways and rotating it by 90-degree units with the aim of creating a horizontal line of blocks without gaps.

When one or more such lines are created, they disappear, and the blocks above (if any) move down by the number of lines cleared. As in most standard versions of Tetris, blocks do not automatically fall into open gaps when lines are cleared. As the game progresses, the tetrominoes fall faster. The game ends when at least part of a tetromino extends beyond the top of the playfield when setting in place.

The player can normally see which block will appear next in a window off to the side of the playing field, but this feature can be toggled during the game. Points are awarded based on the current level and number of lines cleared. The level increases each time the player clears ten lines, as does the speed of falling tetrominoes. 

The player may adjust the difficulty before beginning a game by selecting a starting level or choosing to pre-fill the play area with a given number of lines of randomly placed blocks. After completing a particular height, the player is treated to a cutscene of a rocket of various types being launched, eventually capping off with Russians dancing and the Buran shuttle being launched.

File Name

Tetris

File Size

18.4KB

Version

1.1

Release Date

Japan: June 14, 1989
North America: July 31, 1989
Europe: September 28, 1990

Genre

Puzzle

Developer

Nintendo R&D1

Platform

Game Boy

Region

World

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