Pokemon Red ROM

Pokemon Red rom
When focusing on the main objectives, Pokemon Red is about 25 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 40 Hours to obtain 100% completion.
  • Go to the northern most tip of the nugget bridge, and walk to the grassy path next to the water. Be careful not to trigger the trainer battle there. You'll want to save before attempting, just to be safe, but the goal is to step in front of the trainer to trigger a battle, but open the start menu before the trainer's trigger is raised.
  • If the trainer can see you and your menu is open without triggering the battle, you'll want to use teleport.
  • From here, go northeast of nugget bridge where all of the trainers are staged on the way to Bill's house.
  • Sticking to the northern side of the trail, you'll battle two trainers before arriving in front of a youngster:
  • When triggering the battle with the youngster, give some space for the youngster to move from their initial position when the battle is triggered, as demonstrated above.
  • After beating the youngster, immediately open your menu and teleport.
  • Then, navigate back onto the nugget bridge, as you walk along the bridge, your menu will pop up.
  • Close it, and it will trigger an encounter with Mew.

The main difference in the games was which Pokemon could be caught and trained on each title. In Pokemon Red, players could catch the following naturally spawning monsters:

  • Ekans, Arbok, Oddish, Gloom, Vileplume, Mankey, Primeape, Growlithe, Arcanine, Scyther, and Electabuzz.

In Pokemon Blue, the version-exclusive Pokemon could be trained and caught were the following:

  • Sandshrew, Sandslash, Vulpix, Ninetales, Meowth, Persian, Bellsprout, Weepinbell, Victreebell, Magmar, and Pinsir.

Another difference was that Pokemon Red and Blue had different Pokemon as prizes in the Rocket Game Corner found in the fancy Celadon city.

Pokemon Red featured a Charmander on the start screen, next to the playable character, while Blue had Squirtle in its place. This is in line with the Pokemon portrayed on each game's cartridge and box - Charizard for the Red version, Blastoise for the Blue one.

Another difference was in the opening battle that players witnessed when launching the games. Pokemon Red featured Gengar and Nidorino fighting each other, while in Pokemon Blue Gengar was up against Jigglypuff, instead.

HM03, Surf, is found in the Secret House of the Safari Zone. Go to the South-Western corner of Area 2, which will have an exit to go to Area 3.

You can download the Pokemon Red rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Pokemon Red ROM in the (USA and European) version for the Game Boy Advance handheld consoles. To fully utilize a GB ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Pokemon Red ROM or GB file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Also, be sure to check out Pokemon Silver.

Pokemon Red Version and Pokémon Blue Version are 1996 role-playing video games developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments of the Pokémon video game series. They were first released in Japan in 1996 as Pocket Monsters Red and Pocket Monsters Green, with the special edition Pocket Monsters Blue being released in Japan later that same year.

The games were later released as Pokémon Red and Pokémon Blue in North America and Australia in 1998 and Europe in 1999. Pokémon Red and Pokémon Blue combined Red/Green/Blue for release outside of Japan. Pokémon Red and Blue are played in a third-person view, overhead perspective and consist of three basic screens: an overworld, in which the player navigates the main character; a side-view battle screen; and a menu interface, in which the player may configure their Pokémon, items, or gameplay settings.

The player can use their Pokémon to battle other Pokémon. When the player encounters a wild Pokémon or is challenged by a trainer, the screen switches to a turn-based battle screen that displays the two engaged Pokémon. During a battle, the player may choose to fight using one of four moves, use an item, switch the active Pokémon, or attempt to flee; however, fleeing is not possible in trainer battles.

Pokémon have hit points (HP); when a Pokémon’s HP is reduced to zero, it faints and can no longer battle until it is revived. Once an enemy Pokémon faints, the player’s Pokémon that were involved in the battle receive a certain number of experience points (EXP). After accumulating enough EXP, a Pokémon will level up. A Pokémon’s level controls its physical properties, such as the battle statistics acquired, and the moves it has learned.

Some Pokémon may also evolve at certain levels. These evolutions affect the statistics and the levels at which new moves are learned. Pokémon at higher stages of evolution gain more statistics each time they level up, although they may not learn new moves as early, if at all, compared with the lower stages of evolution.

File Name

Pokemon Red

File Size




Release Date

Japan: October 15, 1996

North America: September 28, 1998
Europe: October 5, 1999




Game Freak


Game Boy


USA, Europe


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