Pokemon Righteous Red ROM

Pokemon Righteous Red rom
When focusing on the main objectives, Pokemon Righteous Red is about 20 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 35 Hours to obtain 100% completion.
 

Pokemon Righteous Red is a Gameboy ROM Hack by xNightdazerX based on Pokemon Red. Play a better version of Pokemon Red where every Pokemon has different moves, types, and stats. Plus, there’s a level cap to keep things fair and stop you from over-leveling your Pokemon.

You can download the Pokemon Righteous Red rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Pokemon Righteous Red ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GB ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Pokemon Righteous Red ROM or GB file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Pokemon Righteous Red is a Gameboy ROM Hack by xNightdazerX based on Pokemon Red. It was last updated on March 17, 2025.

Also, be sure to check out Pokemon Sister Version.

Description

Pokemon Righteous Red is a Rom-hack of Pokemon Red version, and a large scale one at that. The goal of this project was to enhance what Red is in many different ways, from the Pokemon themselves to the experience of Kanto as a whole.

From fixing bugs and glitches, adding new places to explore, fighting new or stronger adversaries and perhaps even discovering some mysteries beyond what I’ve described– the original charm of Generation 1 has never been more charming.

Features

  • Every single Pokémon has been altered, be it in stats, typing or the moves they learn– you will always find new and useful ways to use them.
  • Amongst the new Pokémon, you will also encounter new attacks that they can learn from leveling up or from a TM, ones that are either more powerful, have new effects or perhaps originating from different regions altogether…
  • Alongside all Pokémon from Red/Blue/Green being available to catch, you will also be able to obtain some rather hard-to-get ones such as trade evolutions by level up, you may also find that certain Pokémon are able to evolve beyond what was originally thought possible in Generation 1.
  • New Key Items you find along your way will help provide a more enjoyable experience…. while I don’t want to spoil all of the fun, just know that the issue of item space is no longer there.
  • Your journey itself will be larger but also different while keeping the spirit of Kanto fully intact. There will be many new twists and turns, both in the routes you travel and the people/Pokémon you meet. The challenges provided with these changes will keep you on your toes without letting things feel dull or out of place.
  • A built-in level cap that aligns with the highest level of the Gym Leader’s ace, alongside the addition of Common Candies at every mart to keep you up to pace
  • And much more

Change Log

V1.4.2

  • TM Meditate is no longer usable on Gengar and Jynx
  • Meditate now only buffs accuracy by 1 stage
  • Accuracy and evasion boosts are now capped at 1 stage
  • Added Ditto to Battle Tower Tier 1, and moved Wigglytuff to Tier 2
  • Changed some text
  • Slightly adjusted trainer AI weighting for setup moves

V1.4.1

  • Fixed a longstanding issue where critical hits would sometimes use the wrong enemy stat
  • Fixed an issue where BP earned on high floors would display incorrectly
  • Fixed an issue where switching in a damaged party member after KOing a mon inside the Battle Tower would heal it
  • Fixed an issue where a transformed Ditto would lose its new purple color after viewing a summary screen

V1.4

Battle Tower

  • Added the Battle Tower to Route 5 (available post Brock)

    • Bring a team of 3 and fight randomized trainers

    • Quality and level of opponents increases over time

    • Tower Tycoon Palmer fight every 12 floors

    • Your mons scale to level 100, so you don’t have to wait until postgame

  • Added the BP Shop

    • Spend BP earned from the Battle Tower

    • Can buy previously nonrenewable items and legendary mons (more unlocked in postgame and when beating a certain trainer)

    • New Item: Bottle Cap – maxes out the DVs of one of your mons

  • Changed some lategame learnsets to improve battle tower movesets

Other Major Additions

  • Improved trainer AI

    • Now properly checks type effectiveness in situations where both types affect the move (e.g. fire move vs Blastoise)

    • Now less likely to use setup moves or super fang after the first turn on the field

    • Now discourages immunities more than not very effective moves

    • Changed some weighting so it is smarter in general

  • Added Melmetal

    • Replaces Moltres in Victory Road

    • Moltres has been moved to Rock Tunnel, and is available post Surf like the other legendary birds

  • Added Gorochu

Pokemon Changes

  • Changed Jigglypuff and Wigglytuff’s learnsets to have Confusion before Psybeam, more even distribution and Lovely Kiss at 48
  • Changed Venonat and Venomoth learnsets to have Psychic early, adjusting following moves to account for this, and access to HM Cut
  • Buffed Ditto’s attack, defense, and special (and slightly lowered speed by in exchange)
  • Buffed Cloyster’s speed and special
  • Gave Beedrill, Clefairy, Clefable, Seadra, and Kingdra access to TM Wing Attack
  • Gave Nidoking, Nidoqueen, and Hitmontop access to TM Dig
  • Gave Venusaur access to TM Head Smash (this also becomes rival venu’s special move in the champ fight)
  • Gave Magikarp Waterfall over Hydro Pump (Gyarados learns it in postgame)
  • Improved Electrode and Bellossom’s lategame learnsets

Other Changes

  • Tri Attack now has a 10% chance to burn
  • Solar Beam’s burn chance has been increased to 30%
  • Changed Fly and Bide’s animations to better represent their new effects
  • Replaced Dragonair Good Rod encounter with Goldeen, and replaced Sea Routes Goldeen encounter with Seaking
  • Changed Rattata, Raticate, Growlithe, and Ditto’s color palettes
  • Changed Charizard’s cry (and another unspecified mon)
  • Moved TM Bide from Celadon to Indigo Plateau, and removed TM Body Slam from Celadon (since it is already sold at Indigo)
  • Slightly buffed the Pokemon Tower and Silph Co rival fights to be more in line with the game’s pacing
  • Changed Route 9 Jr. Trainer F’s Ivysaur to Tangela
  • Added Wartortle to Rock Tunnel Pokemaniac (the one with the Slowpoke) and increased level to 31
  • 2nd Route 15 Bird Keeper now has a level 100 Caterpie and Weedle (yes these stats are in line with pacing lmao)
  • With the aforementioned changes now every mon appears at least once in a trainer fight
  • Added a surf spot from Cinnabar to Route 20
  • Fixed some missing corners on Route 21, and edges on Route 20
  • Moved the ledge on Route 22 so the rival properly walks down the stairs
  • Removed a ledge on Route 16 so the final Biker can’t block the path to Fly
  • Moved a guy in Pallet Town so he won’t block things
  • Changed Rage and Fury Attack to use the “thrashing about” text
  • Changed Cerulean house wife’s text to now reflect her husband’s newfound interests
  • Added 2 secret fights (and adjusted one currently in the game)

Useful Links

Pokecommunity

Reddit

Discord

Documentation

Walkthrough

File Name

Pokemon Righteous Red

File Size

408KB

Version

1.4.2

Release Date

World: March 17, 2025

Genre

RPG

Developer

Platform

Game Boy

Region

USA

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