All-Star Baseball 2003 ROM

All-Star Baseball 2003 rom
When focusing on the main objectives, All-Star Baseball 2003 is about 2 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 4 Hours to obtain 100% completion.

You can download the All-Star Baseball 2003 rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official All-Star Baseball 2003 ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the All-Star Baseball 2003 ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Also, be sure to check out Major League Baseball 2K7.

All-Star Baseball 2003 is a baseball video game published by Acclaim Entertainment in 2002. The game features Derek Jeter on the cover. There are several different modes of play, such as exhibition, managing an existing Major League Baseball team, creating a team or creating a player. Many United States cities are available for “expansion”, in addition to Mexico City and Puerto Rico.

Game modes include Quick Game (random match-up), Exhibition, All-Star Game, Batting Practice, Home Run Derby, Season (8 different length and mode combinations) and World Series. There is also a two-player mode via link cable. Gameplay follows the traditional model. Players control pitching, batting and fielding. For pitching and batting, the view is from behind the batter.

Batting involves moving a triangular cursor to aim the bat and pushing a button for swinging or bunting. The triangular cursor can be turned off for an attempt at a power swing, which is harder to hit but almost guarantees a home run. The pitcher selects the type of pitch from a menu. During fielding, the game switches to an overhead view of the field, realized through a Mode-7-style sprite/background layer engine.

The ball’s landing place and running lines are indicated through a red marker and yellow lines, respectively. The camera moves and zooms automatically to focus on the action. Like the console version, the GBA title has a trading card feature. Cards are gained by winning games in many of the modes and can be traded with another player via link cable.

File Name

All-Star Baseball 2003

File Size




Release Date

North America: May 7, 2002




Software Creations


Game Boy Advance




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