Final Fantasy VI Advance Color Restoration ROM

Final Fantasy VI Advance Color Restoration rom
When focusing on the main objectives, Final Fantasy VI Advance Color Restoration is about 35 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 55 Hours to obtain 100% completion.

Final Fantasy VI Advance Color Restoration is a GBA ROM Hack by Novalia Spirit based on Final Fantasy VI Advance in English. To accommodate for the undersized, relatively dark monitor of the Game Boy Advance, a variety of colors in Final Fantasy VI Advance exhibit a higher degree of saturation than that of the earlier versions. Consequently, the graphics generally appear brighter, and certain colors diverge significantly from their original specifications. As such, the purpose of this patch is to restore the colors to their former state.

You can download the Final Fantasy VI Advance Color Restoration rom on this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Final Fantasy VI Advance Color Restoration ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Final Fantasy VI Advance Color Restoration ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Final Fantasy VI Advance Color Restoration is a GBA ROM Hack by Novalia Spirit based on Final Fantasy VI Advance in English. It was last updated on October 20, 2016.

Also, be sure to check out Castlevania – Aria of Sorrow Alter.

Description

To accommodate for the undersized, relatively dark monitor of the Game Boy Advance, a variety of colors in Final Fantasy VI Advance exhibit a higher degree of saturation than that of the earlier versions. Consequently, the graphics generally appear brighter, and certain colors diverge significantly from their original specifications. As such, the purpose of this patch, which supports all three versions, is to restore the colors to their former state.

Changes

  • The initial fade-in for particular sequences such as the title screen.
  • The snowfield and snowflakes from the opening credits.
  • Blue and yellow text displayed in menus outside of combat.
  • Various shades of grey for text displayed in menus outside of combat.
  • Character portraits, including Terra in the form of an esper,
    which originates from the PlayStation installments.
  • Status icons.
  • Versus icon from the coliseum.
  • Character sprites as displayed in menus.
  • Maps and sprites for locations that do not utilize Mode 7.
  • Map timer, whose sprites inherited a custom palette.
  • Palette-oriented map animations, such as that of the river surrounding Doma.
  • Overworld maps and skies.
  • Portion of the gradient overlay that covers the sky.
  • Serpent Trench map and arrows.
  • Scrolling backgrounds from the mine cart sequence.
  • Monsters and espers, including the alternate forms of the legendary dragons.
  • Battle backgrounds.

Changelog

V1.01

  • Restored the various shades of grey for the field menus and the versus icon from the coliseum. Updated the description accordingly.

Useful Links

Romhacking

Documentation

File Name

Final Fantasy VI Advance Color Restoration

File Size

4.97MB

Version

1.01

Release Date

World: October 20, 2016

Genre

RPG

Developer

Platform

Game Boy Advance

Region

World

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