Fire Emblem - War on Two Fronts ROM

Fire Emblem - War on Two Fronts rom
When focusing on the main objectives, Fire Emblem - War on Two Fronts is about 25 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 35 Hours to obtain 100% completion.

Fire Emblem - War on Two Fronts is a GBA ROM Hack by captainfisting based on Fire Emblem - Sacred Stones in English. Set on the backdrop of a civil war 20 years prior that fractured the unified country of Saristen into five separate nations, War On Two Fronts follows the knights of Varden in their war against the highly militaristic nation of Karadon.

You can download the Fire Emblem - War on Two Fronts rom on this page and to play the game you need to download the Visualboy Advance Emulator here.

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Download the official Fire Emblem – War on Two Fronts ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Fire Emblem – War on Two Fronts ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Fire Emblem – War on Two Fronts is a GBA ROM Hack by captainfisting based on Fire Emblem – Sacred Stones in English. It was last updated on June 18, 2023.

Also, be sure to check out Fire Emblem – The Sacred War.

Description

Set on the backdrop of a civil war 20 years prior that fractured the unified country of Saristen into five separate nations, War On Two Fronts follows the knights of Varden in their war against the highly militaristic nation of Karadon. Bereft of their leader, outmatched by their enemy, and with a larger threat than any of them can possibly imagine looming on the horizon, their personal conflict threatens to plunge the whole continent into war once more.

Features

  • 23 chapters and a 2-part Endgame
  • 33 playable characters, each with their own unique base class, promoted class personal skill and supports
  • Units get one class skill and one promoted skill, meaning no generic enemy ever has more than 2 skills and no boss has more than 3
  • Separate wind, fire and thunder mages, with their own unit effectiveness depending on weapon type
  • Reduced weapon triangle, increased weapon stats and stronger enemies
  • Balancing dedicated to making each unit able to contribute, but with no one unit able to do it all
  • A scaling preparations shop replaces most armories and vendors normally seen in chapters

Secrets

  • Chapter 9 has a hidden Speedwing. Get either Cassius or Anna to the bottom left section before the final turn if you want a chance of obtaining it.
  • Whilst Chapter 15 may not have any hidden items, it does contain the Boots. Deploy Zaion and Nanami in the map together and view their conversation to obtain them. Additional conversations are present in Chapter 20, netting you another copy of Zaion’s personal tome, and Endgame-1, which only offers some additional character interaction.
  • Chapter 17 contains a hidden character, Auspan. To recruit him, have Lasara visit one of the houses. Any other character who visits will receive a hint on what you’re supposed to do. Recruiting Auspan will also reward you with the only obtainable Brave Axe.

Known Bugs

  • The Halberdier critical animation with the Flame Lance has some minor graphical glitches. This doesn’t appear to have any effect on gameplay.
  • The Ninja lethality animation will display the melee critical animation even when attacking at range. This has no effect on gameplay.
  • Characters with capped magic will still appear to be leveling magic if they gain additional levels. I’d fix this if I knew how, but it has no effect on gameplay.
  • This might not be a bug at all, but some supports might have text cut off. They shouldn’t, but I haven’t had the chance to check them all. If you notice any that do, please let me know.

Changelog

V1.3

  • Swapped out many of the songs, moving them around and adding new ones.
  • Cleaned up several maps.
  • Added new reinforcments to some chapters.
  • Increased the diversity of enemy classes in most maps.
  • Chapter 15 now has hidden treasure.
  • Altered the stats of several playable units.
  • Changed the promotion gains of most classes.
  • Several more units have been given personal weapons.
  • EXP gains have been slightly reduced.
  • Boosted most support point gains.
  • Spaced out Master Crests more broadly throughout the game, reducing the number obtained early.
  • Fixed Pavise not having a proper skill animation.
  • Fixed Boromias not having a proper death quote.
  • Varis can now promote before Chapter 17 with a regular Master Crest, but still can’t form supports until Chapter 17 is completed.
  • Daban now joins with S rank axes.
  • Reduced the might of the Flame Lance to 7 and increased its weight to 13.
  • Increased the might of the Bolt Axe to 13 and increased its weight to 14.
  • Magic weapons now hit on defense at melee range, except the Runesword and the Bright Bow.
  • The prices of the anima magic weapons have been raised.
  • All magic weapons now have 20 uses.
  • Chapter 11 is now completed by having Varis talk to Carmen. If Fleta talks to Carmen, she will receive a new personal weapon.
  • Chapter 13 is now a Kill Boss map.
  • Adjusted some character portraits.

Useful Links

FE Universe

Documentation

File Name

Fire Emblem - War on Two Fronts

File Size

13.6MB

Version

1.3

Release Date

World: June 18, 2023

Genre

Tactical RPG

Developer

Platform

Game Boy Advance

Region

World

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