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Looney Tunes Racing ROM

Looney Tunes Racing rom

When focusing on the main objectives, Looney Tunes Racing is about 30 Mins in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 2 Hours to obtain 100% completion.


  • Beat Rascal to unlock ACME Factory.
  • Beat Stinker to unlock Planet Y.
  • Beat Despicable to unlock Wacky Land.

ACME Challenge

  • Beat Floor 1 to unlock Garden Speedway.
  • Beat Floor 2 to unlock Planet X Speedway.
  • Beat Floor 3 to unlock Forest Speedway and Duck Dodgers' Speedway.

You can download the Looney Tunes Racing rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Looney Tunes Racing ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Looney Tunes Racing ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information


Also, be sure to check out Formula One 2000.

Looney Tunes Racing is a kart racing video game released for the PlayStation and Game Boy Color and published by Infogrames. It was released in 2000 in North America and in 2001 in Europe. Looney Tunes Racing features different power-ups that are slightly unusual for the genre—instead of random pickups as in most racing games, racers collect tokens of various colors which are used to charge various power-ups.

Six power-ups are available, and only the current level power-up may be activated. Also available are environmental hazards, triggered by driving through an ‘ACME gag-activation arch’, generally aimed further ahead on the track. Looney Tunes Racing features nineteen characters (six default characters and thirteen unlockable characters).

Looney Tunes Racing also features a unique soundtrack where the in-game music is randomly arranged using separate, randomized parts of each song in a three-segment pattern: A-A-B (segment A played twice and segment B played once, although some tracks like Desert Dash play the A segment once). Special segments are also played whenever the player goes uphill or downhill, runs over a boost pad, takes or loses the lead, and wins or loses a race.

File Name

Looney Tunes Racing

File Size




Release Date

North America: December 21, 2000
Europe: June 15, 2001






Game Boy Color




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