Monster House ROM

Monster House rom
When focusing on the main objectives, Monster House is about 6 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 8 Hours to obtain 100% completion.

Monster House has about nine chapters that each tell the story from each of the characters' perspective.

Well there really isn't a strategy to the Thou Art Dead, the goal at hand is to get 50,000 points or more to beat Skull's high score. Really you don't have to progress too far into the arcade mini-game since monsters respawn very frequently.
I would say camp out on level three or level four and just repeatedly kill monsters until you achieve the high score, it's a time consuming process but the reward for beating the high score is totally worth it.
Wait until he pops up and get behind his head, start shooting him and when he go's in dash and repeat

You can download the Monster House rom from this page and to play the game you need to download the Visualboy Advance Emulator here.


You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Monster House ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Monster House ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Also, be sure to check out Boktai The Sun Is in Your Hand.

Monster House is a third-person shooter survival horror video game developed by Artificial Mind and Movement and published by THQ. The game is based on the 2006 animated film of the same name. The game was met with mixed reception. The game follows the plot of the film, except it introduces many rooms in the house that were unseen in the film. The three main characters D.J., Chowder and Jenny must navigate through the house to reunite with each other and destroy the house.

The enemies in the house are living furniture and electronics that act as the house’s minions. Obstacles include pipes that can block doors or pathways to keep the player on track, tentacle-like pipes that can harm the player, trees that can try to grab the player, objects that can fly at the player, spotlights from windows that can awaken monsters to attack the player if they’re caught, and giant pipe monsters that can suck up the player. The game has about nine chapters that each tell the story from each of the characters’ perspective.

At the beginning, just like in the movie, DJ, Chowder and Jenny are pulled into the home, in the police car. After that, they give a jump to avoid being eaten by the house while the police car is thrown down into the stomach. However, Chowder and Jenny are pulled away from DJ shortly after, by two giant pipes. DJ finds a key in a chest beneath the stairs and uses it to unlock the door to the kitchen. He sees a burning toaster and quickly puts out the fire. After stepping into the house’s spotlight, he fights a living chair and enters a hallway where he sees some living chairs go into a nearby room.

After finding a key to the bathroom at the end of the hallway, he fights floor crawlers along the way and a living TV passes from behind him after he walks through a door. He dodges some incoming flying books and goes through the bathroom that leads him back to the foyer where he fights another living chair. Meanwhile, Jenny finds herself in the attic and after jumping across a stack of crates that swift away, she tries to get back by going through the air vents, but she gets trapped by a blockade of pipes.

File Name

Monster House

File Size




Release Date

North America: July 18, 2006
Europe: August 4, 2006


Third-person shooter, Survival Horror


Artificial Mind and Movement


Game Boy Advance




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