PokeLuv ROM

PokeLuv rom
When focusing on the main objectives, PokeLuv is about 25 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 50 Hours to obtain 100% completion.
 
PokeLuv is a GBA ROM Hack by Akiak based on Pokemon Fire Red. PokeLuv is essentially a 'rebalancing' hack. All 386 Pokemon have been redesigned (stats, moveset etc.) so that they're ALL relatively viable in some way, giving them a unique flair in the process which they never had in the original games. The catch here is that this includes all pre-evolutions as well.

You can download the PokeLuv rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official PokeLuv ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the PokeLuv ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

 

PokeLuv is a GBA ROM Hack by Akiak based on Pokemon Fire Red in English. It was last updated on August 25, 2022.

Also, be sure to check out Pokemon Abandoned Ruby.

Description

PokeLuv is essentially a ‘rebalancing’ hack. All 386 Pokemon have been redesigned (stats, moveset etc.) so that they’re ALL relatively viable in some way, giving them a unique flair in the process which they never had in the original games. The catch here is that this includes all pre-evolutions as well.
 
Every Pokemon was treated as its own unique entity, so if you want a Charmander to spearhead your team (or a Hoppip, or an Oddish), then that’s a perfectly viable option. Because of this, all level-up evolutions have been removed and replaced by a special evolution by Rare Candy, so that you can easily build your team around the Pokemon you like.

Features

  • All 386 Pokemon have been ‘rebalanced’ (stats, movesets, abilities, etc.) so that they’re ALL somewhat viable, or at the very least not completely redundant, while also giving them a little extra flair (but without being unrealistic).
  • All level-up and trade evolutions have been replaced by a special evolution by Rare Candy. Stone evolutions are unchanged. Eevee, Tyrogue, and Wurmple evolve via Sun Stones (which can be found on wild Gloom and Vileplume) and Moon Stones.
  • Some moves have been rebalanced (full list below).
  • Legendary Pokemon have been considerably buffed (stats and movesets), and are now uncatchable (think of them as boss fights).
  • More double battles
  • Better AI
  • Catch rates have been buffed, to make Nuzlocking less painful.
  • Physical/Special/Status split (with icons!)
  • National Dex enabled from the start
  • Critical hit mechanics updated to Gen VI
  • Steel no longer resists Ghost
  • Poison survival on 1 HP
  • Revamped Battle Tent/Battle Frontier sets
  • Many QoL features, courtesy of Pokémon Throwback and Pokémon Emerald Final.

Known Bugs

  • Multi-hit moves don’t break Sturdy
  • Entering a double battle with only 1 Pokemon can cause issues

Changelog

August Update

  • Steven now gives you 6 Lucky Eggs that disable EXP, and you can also obtain them in FireRed
  • Added 3 Berry Juice obtainable before Brock (FireRed)
  • A couple minor move edits
  • Some randomizer tweaks & fixes
  • Added optional Gen 6-style EXP Share obtainable at the start of the game (if in the Bag, entire party receives 100% of the EXP)
  • Added Scaled EXP system from Gen 5 (Pokemon receive more EXP if they are underleveled, less if they are overleveled)
  • Steven now gives you a Lucky Egg instead of the EXP Share, that nullifies all EXP for the Pokemon that holds it (useful for level caps) (Emerald)
  • Some minor move updates
  • Physical/Special split is now applied only to certain moves rather than universally. This was done for balance reasons, and because I think it fits Gen 3 better. There are optional patches to re-enable it fully if you want, but I don’t recommend it.
  • A new move has been added: Eerie Pulse (replaces Mirror Move)
  • Several move updates (Mimic is now Mirror Move, Secret Power is physical Hidden Power, Strength is now Secret Power, and much more) (see OP for details!)
  • Added the 7 new Move Tutors to FireRed version (hints for locations in ReadMe)
  • Taillow line is now pure Flying-type, like in the beta version
  • Fixed move animations & descriptions in FireRed version
  • Fixed some randomizer-related bugs
  • Some Pokemon received balance changes

June Update

  • Based off of the latest version of Throwback. I also added a patch that removes the need to teach HMs as long as you have certain types in your party. Doesn’t work for Flash sadly.
  • Reimplemented EVs. You can discourage EV grinding by just banning wild Pokemon grinding, so I don’t feel it’s necessary to remove them anymore. There’s still an optional patch to disable them if you want.
  • For Nuzlockers, I’ve implemented a second Rare Candy substitute. See the Nuzlocke section of the OP for more details.
  • Cleanse Tag now reduces wild encounters by 1/3 instead of 2/3.
  • Fixed May’s bag sprite being glitched.
  • Fixed trainers having 0 IVs.

File Name

PokeLuv

File Size

5.20MB

Version

1.0

Release Date

World: August 25, 2022

Genre

RPG

Developer

Akiak

Platform

Game Boy Advance

Region

USA

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