Pokemon Emerald Horizons ROM

Pokemon Emerald Horizons rom
When focusing on the main objectives, Pokemon Emerald Horizons is about 35 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 60 Hours to obtain 100% completion.
 

Pokemon Emerald Horizons is a GBA Rom Hack by BrandonXL based on Pokemon Emerald. It features most Gen 1-8 Pokemon, modern battle engine, Fairy Type, Mega Evolution, updated moves, Physical/Special Split and much more!

You can download the Pokemon Emerald Horizons rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Pokemon Emerald Horizons ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Pokemon Emerald Horizons ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Pokemon Emerald Horizons is a GBA Rom Hack by BrandonXL based on Pokemon Emerald in English. It was last updated on September 04, 2024.

Also, be sure to check out Pokemon Better than Better Emerald 2.

Introduction

Pokémon has always been at the forefront of my hobbies. When I was younger, I loved crafting teams for different Gym Leaders, Elite Four members, and really any Trainer that could be designated as a “boss battle.” The idea of creating a game of my own was never really a thing until I played games like Pokémon Unbound (skeli, ghoul), Radical Red (soupercell), and Inclement Emerald (BuffelSalt).

These hacks are among what I consider the best Pokémon experiences. My love for these games centers around a few commonalities: these games all feature a diversity in Pokémon you can obtain, these games are all on a sophisticated, modern battle engine, and – most importantly – they all offer a considerable degree of challenge, further showcased in their brilliant boss battles.

The concept of “boss battles” never really stopped appealing to me, and I knew that after playing these games that I wanted to create my own game as well. Given the vast amount of resources selflessly created by this community (in particular, RHH, DizzyEgg, and PRET), I set out to create a game with a few key principles in mind:

  • Difficult, but fair. On a scale of 1-10, with vanilla being a 1 and Radical Red being a 10, I would say this game sits at a 6.
  • Feature alignment with modern entries in the series
  • Streamlining the player experience

Features

  • Difficulty Related: Set Mode, Level Caps, and Disabled Battle Bag
  • Most Gen 1-8 Pokémon are obtainable, including Hisuian forms
  • Modern Battle Engine, with Fairy-Type, Mega Evolution, Updated Moves, and Physical/Special Split
  • Loads of optional boss battles, with 8 Kanto Gym Leaders, 8 Johto Gym Leaders, and a few miscellaneous bosses who reward valuable items
  • Exp. All
  • Bosses and mid/late game Trainers scale to or relative to your strength, so grinding/overleveling isn’t a factor
  • Updated move animations, courtesy of Skeli and ghoulslash
  • No EVs/IVs/Natures factored into stats
  • 75 TMs, with about 50% vanilla TMs and 50% custom TMs
  • Ghoulslash’s DexNav (12 unique land/5 unique surf/5 unique fishing encounters)
  • PSF’s Quest Menu UI, with 30 Side Quests to Complete
  • Buffel’s Poké Vial implementation
  • Ghoul’s Item Description Headers
  • Badge-Based Poké Marts
  • BW Repel System
  • Unlimited use TMs/Forgettable HMs
  • Nicknaming and Move Relearning in Party Screen
  • Decapitalization
  • Level Grinder to quickly hit Level Cap
  • Linking Cord for most trade related evolutions
  • Post-Game Boss Rush Mode
  • 2.5x Lucky Egg
  • Premier Ball Bonuses
  • No poison damage in the overworld

Changelog

V1.13

  • Added the Battle Tower, Factory, and Palace (all in the now accessible Battle Frontier)
  • Added the ability to spend hard-earned Battle Points on the remaining Legendaries and Mythicals.
  • Good amount of bug improvements.

V1.12

  • Quests 48-50 are included in the quest log and will be active in the future. This update adds some bugfixing and a new batch of legendaries for players who complete some new questlines.

v1.11f

  • Small fix that prevents going to Slateport without beating Brawly

Known Bugs

Very minor, but the only bug that hasn’t been addressed (to my knowledge) is the DexNav sprite being discolored on certain areas of Route 104; this does not break anything and isn’t permanent!

Useful Links

Pokecommunity

Documentation

File Name

Pokemon Emerald Horizons

File Size

14.4MB

Version

1.15

Release Date

World: September 04, 2024

Genre

RPG

Developer

Platform

Game Boy Advance

Region

USA

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