Pokemon Modern Emerald ROM

Pokemon Modern Emerald rom
When focusing on the main objectives, Pokemon Modern Emerald is about 35 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 60 Hours to obtain 100% completion.
 

Pokemon Modern Emerald is a modernization of the original Pokemon Emerald game. Think of it as a 2.0 update to the original game. This game features a total of 423 Pokemon including 2 from Gen 8 and 3 from Gen 9, easy difficulty modes, turn splits, QOL features, new Pokemon, new areas, and much more.

  • Aipom –> Ambipom, using Tickle
  • Bonsly –> Sudowoodo, using Mimic
  • Budew –> Roselia, high friendship
  • Roselia –> Roserade, increasing Beauty (less than Milotic)
  • Chingling –> Chimecho, high friendship.
  • Dusclops –> Dusknoir, trading with the item “Spell Tag”
  • Electabuzz –> Electivire, using a Thunderstone
  • Snorunt –> Glalie, level 42 (default)
  • Snorunt –> Froslass, being Female, at level 42, during Morning time (6AM to 9AM)
  • Kirlia –> Gardevoir, level 30 (default)
  • Kirlia –> Gallade, being Male, at level 30, during Morning time (6AM to 9PM)
  • Eevee –> Glaceon, holding “Never melt ice” during the night
  • Eevee –> Leafeon, holding “Miracle seed” during the day
  • Eevee –> Sylveon, using a Fairy Type move
  • Gligar –> Gliscor, level 36 during the night
  • Happiny –> Chansey, high friendship
  • Murkrow –> Honchkrow, level 30 during the night
  • Lickitung –> Lickilicky, using Rollout
  • Magmar –> Magmortar, using a Firestone
  • Magneton –> Magnezone, holding a Thunderstone
  • Piloswine –> Mamoswine, using Ancient Power
  • Mantyke –> Mantine, using Water Pulse
  • Misdreavus –> Mismagius, holding during the night the item “Spell Tag”
  • Mime Jr. –> Mime Jr., using Mimic
  • Munchlax –> Snorlax, high friendship
  • Porygon2 –> Porygon-Z, trading with the item “Up-grade”
  • Nosepass –> Probopass, holding a Thunderstone
  • Rhydon –> Rhyperior, trading with the item “Hard Stone”
  • Tangela –> Tangrowth, using Ancient Power
  • Togetic –> Togekiss, holding the item “Heart scale”, only during daytime
  • Sneasel –> Weavile, level 35 during the night
  • Yanma –> Yanmega, using Ancient Power

You can download the Pokemon Modern Emerald rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Pokemon Modern Emerald ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Pokemon Modern Emerald ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Pokemon Modern Emerald is a GBA ROM Hack by resetes12 based on Pokemon Emerald. It was last updated on April 03, 2024.

Also, be sure to check out Pokemon Emerald DX.

Description

To put it simply, “Pokémon Modern Emerald” is a modernization of the original “Pokémon Emerald” game. This game offers all the QOL features and improvements that I’ve wanted since I got my hands on the original game in 2005. Think of this as a 2.0 update for the original game. This game is not a “difficulty hack-rom”, and never will be. If you want a super difficult version of Pokémon Emerald there are already a lot of good hack-roms available. The idea behind this game is to play it instead of the original “Pokémon Emerald”, especially for those who want a vanilla experience with more features: simple difficulty modes, move splits, QOL features, new Pokémon, new areas, new rematches, and a large etc.

This hack is a “3rd generation hack”, meaning that it doesn’t try to mimic later generations and, although certain features and improvements from later generations are included, this hack is a 3rd generation game at its core. Don’t expect all the new moves from later generations, or being able to catch 900 different Pokémon. This hack does not include the “Battle Engine Upgrade” or anything similar, but it does include certain mechanics from it (like the OPTIONAL Physical / Special split that happened in Gen. IV, or the Fairy Type).

There’s a total of 423 Pokémon, including 2 from Generation 8 and 3 from Generation 9. There are two modes that can be selected from the Challenges screen at the start of the game. If you don’t touch anything, spawns will be just like the original Emerald without the version exclusives. If you enable “Modern Spawns”, all 423 will be obtainable. The game also includes Day/Night spawns for both modes (although without Modern Spawns the change is minimal and it’s mostly a rate change for certain species).

There are also WONDER-TRADES, which can help you complete your national Pokédex (All Pokémon are available for Wonder-Trade except legendaries, and you are limited to 3 Wonder-Trades every day).

Features

Story related:

  • Gym rematches are easier to trigger. After 10 wild battles won, or 5 trainer battles won, there is a 50% chance of getting a rematch.
  • The Elite Four can be rematched after battling with Steven, and they are double battles.
  • After completing the Elite Four Rematch, a rematch with Steven will be available. You will get a unique, special prize.
  • The Sealed Chambers puzzles have changed slightly. Learn braille and find out what changed!
  • Also, there are 6 Regis. Try to discover where are the new 3!
  • All the trainer rematches scale up a lot more than in the original game, and their parties have been changed.
  • All the trainers in the Battle Frontier have new Pokémon in their teams and have been buffed or modified.
  • All the gym leaders, Elite Four, the 2 champions, Wally, Magma / Aqua leaders, and Red and Leaf will appear during the Battle Frontier challenges.

Pokémon related:

  • Following Pokémon (Optional, with a second option to enable or not Big Followers like Rayquaza).
  • 40 new Pokémon species, mostly from Gen. IV and 3 from Gen 9 (Annihilape, Dudunsparce, Farigiraf).
  • Night encounters. Certain species will have a higher rate during night and others will only be available during night (only with Modern Spawns).
  • Modern Spawns! Optionally, you can now capture the 423 new Pokémon available. Only changes wild Pokémon, not trainers. Modern Spawns have also a Night encounter version for each route, making certain Pokémon night exclusive.
  • Optional Shiny chance: 8192 (Emerald default) – 4096 (Gen VI+) – 2048 – 1024 – 512.
  • All the buffs from later generations are in.
  • Extra buffs for other Pokémon are in. Includes stats, abilities and/or typings. (Ex. Arbok is now POISON / DARK and Meganium is now GRASS / FAIRY). You can have a look at them in my personal document, on the “4. Pokémon changes” tab.
  • All the move buffs AND nerfs from later generations are in, with small changes to make them work in a 3rd gen game.
  • All Egg moves and tutor moves have been improved with data from later generations.
  • New evolution methods.
  • Optional Item Drop when defeating a Pokémon. Forget about catching it or using Thief!
  • Pokémon inherit 5 IV’s from their parents, no item needed.
  • Everstone works on male or female Pokémon and guarantees nature.
  • Gen. VIII Synchronize.
  • Kanto fossils are available in 3 different caves.
  • Shuckle can make berry juice just like in Gen. II!! Yay?
  • Nature Mints are available to buy in the Flower Shop after the 5th Gym.
  • Deoxys forms can be changed.

Battle related:

  • Modern Battle Frontier, Battle Tents and Trainer Hill. Your Pokémon will be limited to level 50 when playing in those battle facilities, even if your level is 100.
  • 9 new moves from Gen IV to buff typings that didn’t have a certain Physical / Special move. (Ex. Dark Pulse, as Dark type didn’t have a Special Dark type move).
  • Fairy type introduced. Hyper-voice (Special) and covet (Physical) are now Fairy type since this typing didn’t have any attacking moves.
  • HM01 Cut is now Grass type.
  • EV Training available in Lilycove.
  • IV Maximizer available in Lylicove, after beating the game. Needs a lvl.100 Pokémon.
  • Hidden power is now 60 always, and shows the type in the summary screen and in battle.
  • A nurse NPC is available after beating the game to farm EXP in Lilycove.
  • Faster battle intros. Enable “Fast Intros” option in the options menu.
  • Faster-paced battles. Enable “Fast Battles” option in the options menu.
  • No low-health beeping.
  • Press START while selecting a move to open a new Submenu with information about the selected move.
  • Trainer class-based Pokéballs.
  • Catching EXP.
  • Gen. VI EXP. SHARE.
  • Macho Brace multiplies EV gain * 5.
  • Gen. IV Sitrus Berry.
  • Gen. IV Sitrus Berry.

UI related:

  • Modern Battle Frontier, Battle Tents and Trainer Hill. Your Pokémon will be limited to level 50 when playing in those battle facilities, even if your level is 100.
  • 9 new moves from Gen IV to buff typings that didn’t have a certain Physical / Special move. (Ex. Dark Pulse, as Dark type didn’t have a Special Dark type move).
  • Fairy type introduced. Hyper-voice (Special) and covet (Physical) are now Fairy type since this typing didn’t have any attacking moves.
  • HM01 Cut is now Grass type.
  • EV Training available in Lilycove.
  • IV Maximizer available in Lylicove, after beating the game. Needs a lvl.100 Pokémon.
  • Hidden power is now 60 always, and shows the type in the summary screen and in battle.
  • A nurse NPC is available after beating the game to farm EXP in Lilycove.
  • Faster battle intros. Enable “Fast Intros” option in the options menu.
  • Faster-paced battles. Enable “Fast Battles” option in the options menu.
  • No low-health beeping.
  • Press START while selecting a move to open a new Submenu with information about the selected move.
  • Trainer class-based Pokéballs.
  • Catching EXP.
  • Gen. VI EXP. SHARE.
  • Macho Brace multiplies EV gain * 5.
  • Gen. IV Sitrus Berry.

Gameplay related:

  • 3 difficulty modes (EASY, NORMAL and HARD). Selected at the start of the game, can be changed anytime from the options menu.
  • Optional PHYSICAL / SPECIAL MOVE split from Gen. IV. Selected in the options menu, second page.
  • New Challenge Menu at the start of the game. You probably have seen it in other hacks. Includes new options.
  • Bag capacity increased to 90, and item capacity to x999.
  • Day / Night System with Day / Night encounters. Now Daytime is from 6AM to 20PM. Night-time is from 20PM to 6AM. For (2 new) evolutions, Morning is from 6AM to 9AM. Also includes cool lighting at night!
  • Run everywhere.
  • Autorun (in the options menu).
  • HM moves text and interaction is way faster.
  • Link with Fire Red / Leaf Green available from the start.
  • One-time tutors are infinite, but you have to pay now.
  • Trainer HIll prizes are the berries that were not available in the GBA games.
  • Match and Acro Bike are now one. Change between them by pressing “R”.
  • Chain fishing has been added.
  • Easier fishing has been added to the options menu (FR/LG fishing).
  • All tickets are available to buy, together with its events.
  • Faster nurse Joy healing.
  • Daily money event with Meowth (post-game).
  • You can check the Soot Sack to know how much ash you have.
  • Interacting with berry trees is faster, berry trees that are in rainy routes don’t need to be watered, and berry trees don’t decay.
  • New Self-trader to force trade evolutions (trading with another game still works).
  • PokéMarts items change with every badge.
  • AI improvements.
  • Amulet coin works always, doesn’t matter who has it.

Map related:

  • Altering cave is now an Unown cave.
  • A few new maps to introduce the new Regis.
  • Mirage Island can be forced with a certain Pokémon in the party, apart from its unusual rate.

KNOWN BUGS

  • When not using Modern Spawns, certain Pokémon (especially from Gen 2) will show that they are available in a location they are not. Remember that if you are not playing with Modern Spawns set to on, wild encounters are (99.9%) from Emerald.

Changelog

2.01

  • A bug related to the presets, as some options were not applying properly. For example, enabling Extra Legendaries was not enabling the flag for some reason and it didn’t work.
    IF YOU ARE AFFECTED BY THIS BUG (you may not be), enable the debug menu, enter “Scripts” and enter the Challenges menu again. Re-enable all the same options you had enabled before (try not to enable any other option you didn’t have) and save. It should work now.
  • Trying to get an Electric type paralyzed now properly shows a message saying that it can’t be paralyzed.
  • Fixed some type effectiveness between Ground and Electric types.
  • Larvitar and Pupitar can learn Rock Tomb.

2.0b

  • Fixes a few typos and, more importantly, fixes Pokéballs being used twice.

2.0

This new update requires a new save game, as there have been many internal changes, like…

  • Added 1 more box space. Now you can make a living dex.
  • Trainers in the BF now use class-specific Pokéballs.
  • Wild Pokémon changes. Refer to the new docs.
  • 3 beeps at low health is back.
  • Battle intros are faster, closer to Fire Red speed.
  • Every legendary that was not in the game originally now has a small event to make it a bit more special.
  • Hard mode introduces new stats to Legendaries ONLY when battling them to make it a bit more difficult.
  • Introduced a new tab in “Challenges menu” named “Gamemode”, which lets you choose between a “Classic”, “Modern” or “Custom” to suit your gaming preferences.
  • Includes: Nature mints, New types, Fairy types, Better Stats, Synchronize (ability), Sturdy (ability), New legendaries, Legendary abilities, Citrus berry and New moves.
  • Added a new option to uncap wondertrades.
  • Player IV now has a third option, called “No (HP)”, which randomizes IVs between 30 and 31 so Pokémon can have different Hidden Powers.
  • Added a new “Fake RTC” option. It’s not in the options menu because changing between “RTC” and “Fake RTC” after starting the game breaks daily events, so it’s a one time option.
  • The options menu has also been reorganized into “Options”, “Battle options” and “Sound”, a new menu.
  • “Sound” has a music selector for battles! Choose between different battle music for Wild, Trainers and Frontier trainers.
  • “Sound effects” can also be changed between “Gen 3 / DPL / HGSS”.
  • Also a “No music” option has been added.
  • Added a “Throw pokeball” visual prompt in battles, enable it in options.
  • Added a “Run prompt” to disable the text to run when entering in battles, enable it in options.
  • Added a “Skip intro” option.
  • Fixed Fast battles option, now auto skips all delays.
  • Pokémon in the BF now don’t have EVs if they are disabled.
  • Ticket purchases in BF are not infinite anymore.
  • Small Pokédex fixes.
  • Nosepass and Magneton won’t show twice their evolution in the Pokédex.
  • Leafeon and Glaceon had their evolution condition changed.
  • Fixed the Pokédex overlap between “Modern” encounters and “Classic” encounters.
  • Fixed the Pokédex after catching a Pokémon.
  • Fixed type effectiveness randomizer, now it should work.

File Name

Pokemon Modern Emerald

File Size

9.54MB

Version

2.01

Release Date

World: April 03, 2024

Genre

RPG

Developer

resetes12

Platform

Game Boy Advance

Region

USA

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