Pokemon Run & Bun ROM

Pokemon Run & Bun rom
When focusing on the main objectives, Pokemon Run & Bun is about 30 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 60 Hours to obtain 100% completion.

Pokemon Run & Bun is at it's core a difficulty hack of Emerald, slightly inspired by games such as Emerald Kaizo and Radical Red. Plenty of quality of life features will make sure you spend your time on the fun side of it instead of worrying about  tedious tasks.

The game features almost 500 battles, and all of them were designed with custom movesets making each trainer feel unique in it's own way within the world.

You can download the Pokemon Run & Bun rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Pokemon Run & Bun ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Pokemon Run & Bun ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Pokemon Run & Bun is a GBA rom hack by dekzeh based on Pokemon Emerald in English. It was last updated on April 24, 2023.

Also, be sure to check out Pokemon Emerald Kaizo.


Pokemon Run & Bun is, at its core, a difficulty hack from Emerald, slightly inspired by games like Emerald Kaizo and Radical Red, but offering plenty of new ways to make battles interesting. Numerous quality of life features ensure that you spend your time having fun instead of worrying about cruel, boring tasks.

The game features nearly 500 battles, and all have been designed with individual movesets and synergistic groups, making each trainer feel unique in the world in their own way. You’re not pounding your way through battles here, you’re just another trainer in the world, making your journey feel like a real journey and not a grind.

Special attention was paid to the leaders of the gyms and the Aqua and Magma teams, and boss fights were added to complement the game. Every victory should be worth it.


  • Mechanics updated to match Gen 8 (with some tweaks)
  • Pokémon up to Gen 8 obtainable
  • Revamped map, changed the path the player takes through Hoenn and making some previously optional areas mandatory.
  • Unique trades
  • Custom field effects to specific locations increasing difficulty
  • Mega Evolution
  • Unique roaming legendaries and mythicals
  • Expanded bag
  • Unique move tutors
  • No need to teach HMs
  • Able to select multiple key items
  • Revamped Trick House
  • Removed EVs completely
  • Able to check IVs on Pokémon Summary screen
  • Level caps tied to boss fights
  • Repellent key item (toggle On/Off to avoid wild battles)
  • Endless Candy key item (infinite Rare Candy)
  • NPC at every PC that allows players to relearn moves, maximize IVs, change natures (for a price)
  • Complete documentation on Pokémon and Item Locations, Trainer Battles and more
  • And much more


Version 1.06

– Fixed Shell Smash animation freezing the game.

Version 1.07

  • – Fixed bug with Future Sight when it misses.
  • – Fixed a bug where Synchronize wouldn’t work with changed natures by Heart Scale trade.
  • – Fixed a bug where Custap Berry wouldn’t trigger if the opposing Pokémon switched out.
  • – Fixed a bug involving Quick Draw/Quick Claw triggering but not working.
  • – Fixed a bug where Honey Gather wouldn’t work in some instances.
  • – Fixed a bug where Dark-types could be hit by Prankster status moves on the switch.
  • – Fixed a bug where Pain Split could be Mirror Coated.
  • – Fixed a bug with Follow Me redirecting moves it shouldn’t.
  • – Fixed a bug where you gained money instead of losing when whiting out.
  • – Fixed a bug where Spirit Shackle and similar moves wouldn’t trap the target.
  • – Fixed a bug where if a Pokémon’s recoil move was Protected they would still take recoil damage despite dealing no damage.
  • – Fixed bugs involving Knock Off on Berries, Rocky Helmet, etc.
  • – Fixed a bug where Mudsdale triggered it’s own Stamina by using Substitute.
  • – Fixed a bug where Bug Bite animation would play even with animations turned off.
  • – Fixed a bug where Encored moves would fail in double battles.
  • – Fixed Defog not reducing PP at -6 Evasion.
  • – Fixed a bug where White Herb would not activate at the correct time.
  • – Fixed a bug where Eject Pack would not activate at the correct time.
  • – Fixed a bug where sometimes Battle Girl Vivian would cause the game to freeze.
  • – Fixed a bug where Toxic Spikes would sometimes not do anything.
  • – Fixed a bug where some Pokémon had the wrong weight.
  • – Fixed a bug where Defend Order did nothing.
  • – Fixed issue with some Pokémon not learning moves by TM/tutor that they learn by level-up.
  • – Fixed a bug where Fling would deal incorrect damage and not have it’s effect.
  • – Fixed a bug where Mold Breaker would sometimes not ignore immunity abilities.
  • – Fixed a bug where spread damage moves in double battles could have their damage calculated incorrectly.
  • – Fixed a bug where Normalize would not boost the damage of moves that are already Normal-type.
  • – Removed potential softlock at Meteor Falls.
  • – Fixed collision issue at Route 115
  • – Fixed issue with double battle for Gyaradosite being doable as two singles.
  • – Fixed typo with Lanette’s PC.
  • – Fixed some move descriptions.
  • – Changed Tyrantrum’s backsprite.
  • – Fixed issue with AI sometimes using random moves when they have First Impression and can’t use it.
  • – Fixed AI not using Dark Void correctly.
  • – Fixed AI not seeing who’s faster properly under Trick Room. Balance Changes
  • – Enemy trainer’s have all their moves PP maxed. – Changed Pidgeotto and Clauncher evolution level.
  • – Traded Growlithe-H/Arcanine-H always have Rock Head as an ability.
  • – Removed Dark Aura from Zorua and Zoroark.
  • – Removed Pressure from Corviknight. – Replaced Klutz with Limber on Buneary and Lopunny.
  • – Replaced Sturdy with Magnet Pull on Nosepass.
  • – Changed Brawly’s Hitmontop moveset.
  • – Tweaked encounter tables for: Routes 105 and 118, Rustboro City and Meteor Falls 1F.
  • – Added Leftovers to the Scanner trade table.
  • – Mirage Tower fossil is now a Weird Fossil that can be randomly revived into any fossil Pokémon at Rustboro.
  • – Desert Underpass is only open after the player has revived the Weird Fossil.
  • – Gamecorner reward table for Badges 6 and 7 has been swapped.
  • – The following Pokémon and/or their evolution lines have had their level up learnset tweaked to achieve better balance: Pidgey, Growlithe, Growlithe-H, Ponyta, Aerodactyl, Magikarp, Lotad, Teddiursa, Sneasel, Houndour, Treecko, Surskit, Baltoy, Torkoal, Trapinch, Budew, Chimchar, Shellos, Buneary, Stunky, Sandile, Karrablast, Frillish, Scatterbug, Pancham, Clauncher, Noibat, Dewpider, Dhelmise, Blipbug, Zigzagoon-G, Dreepy, Thundurus.
  • – The following Pokémon and/or their evolution lines can now learn U-turn/Flip Turn/Volt Switch, some by level up, some by remembering a move via Heart Scale: Zubat, Psyduck, Horsea, Staryu, Aipom, Gligar, Carvanha, Elektrike, Combee, Archen, Joltik, Skrelp, Noibat, Scorbunny, Blipbug, Meowth-G.
  • – In the cases where the AI would switch out, it now has a 50% chance to switch out instead.

File Name

Pokemon Run & Bun

File Size




Release Date

World: April 24, 2023






Game Boy Advance




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