Rock ‘Em Sock ‘Em Robots is a fighting video game developed by Full Fat and published by Destination Software in 2006 for the Game Boy Advance. The game is based heavily on the 1964 toy of the same name, and involves the player taking control of a brightly coloured plastic robot and engaging in close combat with an opposing robot.
The first robot to inflict enough damage to cause his opponent’s head to pop up is declared the winner. As is common to fighting games, Rock ‘Em Sock ‘Em Robots pits a player-controlled character, in this case, the titular robot, against one controlled by the game engine or another human player. The primary buttons of the Game Boy Advance are used to perform punches, and holding down the buttons allows the player to unleash a more powerful attack.
Once the opposing robot’s energy has been depleted, the player must press the L and R trigger buttons alternately in order to deliver a knockout blow. The game has multiple different colored characters, each with different stats(however, most of them are the same). In the character selection, each robot has a different head, but they are all the same in-game.
