Download the official SEGA Arcade Gallery ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the SEGA Arcade Gallery ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.
Sega Arcade Gallery is a compilation of four Sega arcade games ported to the Game Boy Advance. It was released in North America on May 21, 2003 and in Europe on August 1, 2003. Sega Arcade Gallery houses four ports of Sega arcade machines; After Burner (interestingly, this is a port of the original 1987 After Burner, not of After Burner II), OutRun (1986), Space Harrier (1985) and Super Hang-On (1987). Each conversion is relatively faithful to its arcade counterpart, but the graphics are slightly brighter and various tweaks have been made in order for the games to fit within the Game Boy Advance’s smaller resolution.
As the most technically advanced game of the four, the Sega Arcade Gallery version of After Burner makes the most cutbacks. Fewer sprites are rendered on-screen at any one time, making the ground appear more “patchy” than its arcade counterpart. Futhermore, the smoke effects while taking off or crashing are simplified. The conversion tries to hide some of these cutbacks by positioning of the plane and camera slightly higher up. This means less time is generally spent looking at the ground, as the horizon is lower down the screen.
On the Game Boy Advance, a lower resolution road is used in OutRun, giving a more pixellated look are oblique angles. Again, fewer sprites are rendered at any one time giving a simpler look to some of the scenery, although many of the omissions are less obvious than After Burner.
Space Harrier is the most accurate of the four conversions, being almost arcade perfect save for the smaller resolution.
As with OutRun, the Sega Arcade Gallery version of Super Hang-On uses a lower resolution track than its arcade counterpart. It also suffers from minor slowdowns if too many objects are rendered on-screen at once.
SEGA Arcade Gallery
North America: May 21, 2003
Europe: August 01, 2003
Game Boy Advance
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