Serious Sam Advance contains twelve levels, each composed of enclosed rooms, often in the style of arenas.
|Amon Thule, Subterranean Palace Of The Pharaos (easy)
|Amon Thule, Subterranean Palace Of The Pharaos (hard)
|Amon Thule, Subterranean Palace Of The Pharaos (normal)
|Baths Of Diocletian (easy)
|Baths Of Diocletian (hard)
|Baths Of Diocletian (normal)
|Ceasar's Palace (easy)
|Ceasar's Palace (hard)
|Ceasar's Palace (normal)
|Gladiator Training School (easy)
|Gladiator Training School (hard)
|Gladiator Training School (normal)
|Preatorian Fort (easy)
|Preatorian Fort (hard)
|Preatorian Fort (normal)
|Pyramid Entrance Maze (easy)
|Pyramid Entrance Maze (hard)
|Pyramid Entrance Maze (normal)
|Slave Compound (easy)
|Slave Compound (hard)
|Slave Compound (normal)
|Slave Quarters (easy)
|Slave Quarters (hard)
|Slave Quarters (normal)
|The Forum Of Mars (easy)
|The Forum Of Mars (hard)
|The Forum Of Mars (normal)
|The Temple of Herkat Lower (easy)
|The Temple of Herkat Lower (hard)
|The Temple of Herkat Lower (normal)
|Tomb Of Ramses (easy)
|Tomb Of Ramses (hard)
|Tomb Of Ramses (normal)
Download the official Serious Sam Advance ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Serious Sam Advance ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.
Also, be sure to check out Duke Nukem Advance.
Serious Sam Advance (also marketed as Serious Sam) is a 2004 first-person shooter game developed by Climax London and published by Global Star Software for the Game Boy Advance. A spin-off in the Serious Sam series, the game has the player control Sam “Serious” Stone through confined levels—first in ancient Egypt, then in ancient Rome—defeating varying enemies using an assortment of weapons. Serious Sam Advance was developed by Climax London, a studio of former Crawfish Interactive developers, using ray casting technology.
Global Star Software announced the game in January 2004 and released it in April. Serious Sam Advance received mixed reviews, with praise for its weapons, enemies, level design and sound effects, conflicting opinions about its graphics, and criticism for its controls and frame rate issues. Serious Sam Advance is a first-person shooter. It contains twelve levels, each composed of enclosed rooms, often in the style of arenas. Some levels contain puzzle elements. The player, as Sam “Serious” Stone, can freely navigate each room, using the D-pad for forward and backward movement and the shoulder buttons for strafing.
Enemies patrol in rooms and attack Sam on sight. Entering a room or passing a trigger causes further enemies to appear and attack. There are twenty types of enemies in total. Serious Sam Advance is non-canon. It begins with recounting how Sam “Serious” Stone returned from a time-travel mission to Abu Simbel in 2113. Scientists assessed the Time-Lock technology that Sam used to travel through time. Initially, they could only use it to send people to and from ancient Egypt but, in 2020, became able to control the time and place of travellers’ destinations.
Using this feature, agents were sent to various ancient civilisations to investigate whether Mental—the antagonist in the Serious Sam series—was trying to release his horde on them to alter the course of history. This programme was successful for two years until three agents failed to return, as did the rescue team sent after them. Sam, the only survivor from previous encounters with Mental’s forces, was thus selected to travel to ancient Rome in 512 BCE.
Serious Sam Advance
North America: 14 April 2004
First Person Shooter
Game Boy Advance
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