The story of Sigma Star Saga is divided into six chapters of varying length, each planet that Recker visits.
To get the Psyme ending when you fight her in chapter 6, take out her guns (like you had to do in the prologue, only without bombs this time (unless you bring them yourself, which is a VERY bad idea) not the ships eyes.
To get the Scarlet ending, you must first beat the game and continue from the beaten data. You will then start a new game with all your gun data (inaccessible until after you land on the Forest Planet) and the room that you saw the virus be destroyed in.
It will have a door that was locked in the first run through and inside the room there will be a sample of the virus for you to pick up in there (after you see the virus be destroyed, that is). To get the best ending, do both things.
Download the official Sigma Star Saga ROM in the (USA and European) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Sigma Star Saga ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.
Sigma Star Saga is a 2005 hybrid science fiction role-playing-space-shooter developed by WayForward Technologies and published by Namco for the Game Boy Advance. The player explores a standard 2-D overworld, but is transported into space for side-scrolling shooter random battles. The story focus on a space pilot named Ian Recker who goes undercover against Earth’s enemies, the Krill, in a battle to save the planet. There are two distinct portions of the game: an overworld where the player control Recker directly, and side-scrolling shooter random battles.
In the overworld, Recker travels around either talking to people to advance the plot or searching for items and data on one of several planets. As the game progresses, his abilities expand: he is given more weapons to fight the local flora and fauna, and he receives power-ups that let him pass different barriers to his progress. The main character is Ian Recker, a decorated pilot who goes undercover to investigate the enemy species known as Krill. The Krill attacked Earth by gouging out a hole the size of Canada under the Atlantic Ocean, which caused the oceans to boil, nearly destroying all life on Earth.
Recker gets “captured” by the Krill, who outfit him with a Krill parasite suit that makes him stronger and faster than a normal human being, and enables him to fly their biological ships. He quickly becomes embroiled in a race across several planets for control of mysterious “bio-matter” in the cores of the planets. After several betrayals, it becomes apparent that the “bio-matter” is in fact a monstrous weapon, and both the Krill High Command and Recker’s superiors are after it. The plot is complicated by the existence of a virus, first considered a biological weapon against the Krill, but which turns out to destroy the “bio-matter”.
Depending on the actions taken in the last chapter of the story, there are four different endings with different scenes at the end; specifically, the ending depends on whether Psyme and/or Scarlet die in the last chapter. Although Psyme can be saved in the first playthrough, Scarlet will die in the first playthrough and cannot be saved unless the player resumes from a New Game+ game. Also, a special ending is shown if both Psyme and Scarlet are saved and all of the Gun Data is collected.
Sigma Star Saga
North America: August 16, 2005
Game Boy Advance
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