Super Ghouls ‘n Ghosts is toughest SNES game ever made. It’s loaded with all the usual death traps, bottomless pits, and unrelenting swarms of enemies, but for anyone who owned an NES that's just par for course. What made Super Ghouls ‘n Ghosts so brutal was the mind games it constantly played on anyone who dared to play it.
This game has no saves or passwords but you can use save states if you use an emulator.
Download the official Super Ghouls n Ghosts ROM in the (USA and European) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Super Ghouls n Ghosts ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.
Super Ghouls ‘n Ghosts, known in Japan as Super Demon World Village, is a platform video game developed and published by Capcom for the Super Nintendo Entertainment System in 1991. As the third game in the Ghosts ‘n Goblins series and the first not to be released for the arcade, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm. The game has been included in multiple compilations of Capcom classics. A remake was released for the Game Boy Advance which features an additional game mode with new stages.
Super Ghouls ‘n Ghosts is a side-scrolling platform game with reduced emphasis on run and gun and more on platforming. As in the predecessor Ghosts ‘n Goblins, the player takes the role of the knight Arthur, who must save Princess Guinevere and rid the kingdom of the Ghoul Realm which is revived under a spell of Emperor Sardius (known as Samael in the Japanese version), who has kidnapped Guinevere in the Phantom Zone. The game has four difficulty settings (easy, normal, difficult, and professional), and the player can set up to nine lives. However, there are also only six continues.
In each of the eight levels (named Quests), four of them consisting of two sections, Arthur, has a time limit to fight ghouls before defeating a Foul Guardian that protects the gate to the next stage. The first five Quests (The Dead Place, The Rotting Sea, Vermilion Horror, The Ghoul’s Stomach, and The Deep Chill) take place in a variety of locations, such as graveyards, abandoned ships on sea, flame-filled caverns, and locales consisting of ice and snow. The final three Quests (The Castle of the Emperor, Hallway of Ghouls, and The Throne Room) are areas of Sardius’s castle. Parts of the environment, such as earth ground lifting caused by earthquakes, blizzards, heavy sea waves, and avalanches, are also threats to Arthur. Ice Wall, the second section of the fifth level, depicts Arthur scaling a rotating palace as in Nebulus (1987).
Super Ghouls n Ghosts
Japan: July 19, 2002
Game Boy Advance
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