Super MarioMon ROM

Super MarioMon rom
When focusing on the main objectives, Super MarioMon is about 25 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 40 Hours to obtain 100% completion.
 

Super MarioMon is a GBA ROM Hack by Kobazco based on Pokemon Emerald. Super Mariomon is a passionate community-driven project that blends the iconic charm of Super Mario with the strategic gameplay of Pokémon. Experience familiar faces like Mario, Luigi, Bowser, and more, now as unique and collectible Mariomon.

Battle your way through reimagined regions, challenge familiar foes, and become the ultimate Mariomon Master. Think Mario meets Pokémon, with a generous helping of random madness thrown in for good measure. Let’s dive into the delightful chaos that is “Super Mariomon.”

You can download the Super MarioMon rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Super MarioMon ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Super MarioMon ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Super MarioMon is a GBA ROM Hack by Kobazco based on Pokemon Emerald. It was last updated on April 06, 2025.

Also, be sure to try out Pokemon Blood Stained Leaf.

Description

Super Mariomon is a passionate community-driven project that blends the iconic charm of Super Mario with the strategic gameplay of Pokémon. Experience familiar faces like Mario, Luigi, Bowser, and more, now as unique and collectible Mariomon. Battle your way through reimagined regions, challenge familiar foes, and become the ultimate Mariomon Master. Think Mario meets Pokémon, with a generous helping of random madness thrown in for good measure. Let’s dive into the delightful chaos that is “Super Mariomon.”

Princess Peach is hosting a game for everyone in the Mushroom Kingdom to play! The first person to get all 8 Power Stars from the various worlds of the Mushroom Kingdom will be granted a wish! Just make sure you get there before Bowser! A simple and silly adventure, Mariomon’s story mostly focuses on the conflict from Bowser trying to get the 8 Power Stars before you. Otherwise, it’s a pretty free form adventure where you’re just trying to have fun in the game the Princess and Professor E. Gadd are hosting!

Experience an entirely fleshed out region – the Mushroom Kingdom! A fusion of Pokemon and Mario, Super Mariomon is Too Many Production’s most ambitious project yet!

Gameplay

Forget your standard platforming fare. “Super Mariomon” takes the familiar elements of the Mario universe and injects them with a strategic twist. Imagine engaging in turn-based battles with your favorite Mario characters, each wielding unique abilities and stats. You’ll navigate familiar levels, but instead of simply jumping on Goombas, you’ll be strategizing your next move, considering type advantages and item combinations.

The game masterfully blends the platforming charm of Mario with the strategic depth of Pokémon battles, creating a truly unique experience. Alpharad’s streams have been a testament to the game’s unpredictable nature, demonstrating how item-fueled mayhem and random events can turn the tide of battle in an instant. It’s a delightful mix of skill and sheer, glorious luck.

Features

  • 151 “Captures”
  • Entirely new region
  • Full post game
  • Many QoL features, such as but not limited to: (majority are optional)
    • Level Caps
    • Level Scaling
    • Disabling EVs
    • Infinite Rare Candies
    • Level Cap Rare Candy
    • Built in Nuzlocke mode (credits to TheXaman)
    • Ability to skip dialog for subsequent playthroughs
  • Entirely new sprites for most UI, items, tilesets etc (Interiors are a mix of Emerald/FRLG where applicable)
  • Custom soundtrack (midi sources in credits – too many to put here!)

Changelog

V1.3

  • Duplighost now has the “ditto” egg group
  • Change to battle AI that hopefully makes them not overpriortize Signal Beam
  • Champion fights no longer get Stleath Rock (Now Rock Slide)
  • Several World 4 NPC freeze fixes
  • Fixed a bug where whiting out to a shiny Bullet Bill would make every future encounter shiny
  • You can no longer bring Bullet Bills to Cloud Cap
  • Fixed a bug where running/defeating #151 would then disable catching everywhere until you caught them normally
  • Fixed a bug where #151 would become unable to faint under specific circumstances (trainer battles)
  • #151 Catchrate: 1 -> 3
  • Various grammar/text fixes
  • Various collision fixes
  • Fixed a bug that resulted in Exploud appearing in the Pit
  • Run Away now let’s you always run away in the Pit
  • Added a failsafe for Star Leader rematches
  • Fixed a bug that would not let you proceed to the Elite Four unless you reloaded the map
  • MINIONS! Quest can now be properly be completed
  • Fixed Fish Bone’s Shiny
  • Fixed Nipper’s Shiny
  • Fixed Freezie’s Shiny
  • Experimental fix for Fuzzy dying in Nuzlocke, not sure on this one
  • POTENTIAL failsafe fix for multi battles never starting in World 5
  • Fixed a bug that would make the back half of your party be overwritten by Luigi’s if you lost to or ran away from the Giga Bowser fight

V1.2.2

  • Fixed not being able to complete the dex reward quest if you somehow get your caught number to be over 151
  • Misc changes like removing Togetic from the pit

V1.2.1

  • Fixed a bunch of captures showing they’re able to fly when they shouldn’t be able to

Useful Links

Pokecommunity

Reddit

Discord

Documentation

Youtube

File Name

Super MarioMon

File Size

10.4MB

Version

1.3

Release Date

World: April 06, 2025

Genre

RPG

Developer

Platform

Game Boy Advance

Region

USA

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