Yu-Gi-Oh PokeDuel ROM

Yu-Gi-Oh POKeDUEL rom
When focusing on the main objectives, Yu-Gi-Oh PokeDuel is about 25 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 40 Hours to obtain 100% completion.
 

Yu-Gi-Oh PokeDuel is a Pokemon GBA Rom Hack by GuilhermeRM based on Pokemon FireRed in English. All Pokemon were replaced with iconic Yu-Gi-Oh monsters (316 in total), Pokemon mechanics up to Gen 9, music from the Yu-Gi-Oh anime and much more!

You can download the Yu-Gi-Oh PokeDuel rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Yu-Gi-Oh PokeDuel ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Yu-Gi-Oh PokeDuel ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

 

Yu-Gi-Oh POKeDUEL is a GBA Rom Hack by ortz3 based on Pokemon Fire Red in English. It was last updated on April 16, 2025.

Also, be sure to check out PokeMetroid.

Plot Details

Keep an eye out, because there are also many Yu-Gi-Oh characters throughout the region ready to challenge you in a duel! NPC’s throughout the region will also make enjoyable references to the Yu-Gi-Oh anime and trading card game. There are currently around 316 monsters, with plenty more to come in future iterations.

Features

  • All Pokemon were replaced with iconic Yu-Gi-Oh monsters (316 in total)
  • Pokemon mechanics up to gen 9 (Moves, Abilities, DexNav, Fairy Type and more)
  • Multiple difficulties settings, Minimal Grind Mode, Randomizer, Smart AI, Sandbox and more
  • All Gym Leaders, Elite 4 and Champion were replaced with Yu-Gi-Oh characters
  • NPC’s throughout the region have their dialogue updated in order to make references to the Yu-Gi-Oh anime and trading card game
  • New maps
  • Many Yu-Gi-Oh characters are spread throughout the region for you to battle
  • Music from the Yu-Gi-Oh anime
  • 70+ Custom Moves
  • Tons of QOL features

Changelog

V4.0.6

  • General
    • Added a new start game setup menu
    • In important battles, you can view a preview of enemy team by pressing L
    • Solomon gives you the Gym Badge after you rescue him from Duelist Kingdom
      • Duelist Kingdom is now mandatory
    • Added Abandoned Dorm to Lavender Town Cemetery
      • Contains multiple events
      • Door is locked until after completing Fuji event or can access with Surf
    • Added Eviokite 
      • Raises Speed by 50% if monster can evolve
      • Obtained after defeating Giovanni Rocket Hideout
    • Added Sacred Beasts (After DM League + Completing Event)
      • Uria: New cave in Mt Ember
      • Hamon: Lavender Cemetery Abandoned Dorm
      • Raviel: Six Island Altering Cave
    • Increased Health Bar Speed
      • Speed is now constant, faster regardless of level/hp.
      • Most notable in late game battles when monsters have high HP
    • Added a scientist in Cinnabar Island who will maximize a monsters IV’s for 100k
    • Added an NPC in Oaks Lab who will give you spoiler free evolution info for a monster
      • Tells you if a monster evolves
      • Tells you how many evolutions it has
      • Does not tell you what it evolves into or how it evolves
    • Added an NPC in Oak’s lab who lets you change the time to Day/Night/System Time
    • Gym Leader rematches can be replayed infinitely after you defeat Oak
    • New Mini Boss Battles
      • Picknicker Dana (End of Rock Tunnel on hard/brutal)
      • Rocket Grunts before Gio (Rocket hideout double battle on hard/brutal)
    • New Character Battles
      • Marcel (Abandoned Dorm)
      • Fujiwara (Abandoned Dorm)
      • Axel Brodie (Mt Ember)
    • Removed Egglocke game mode. Obtaining randomized eggs has been added as a feature to the Sandbox game mode
    • Sandbox New Features
      • All Mart: Most of the restricted items, late game items and 1 only items can be obtained in unlimited supply
      • Get Egg: Receives 1,5,10,30 randomized eggs
      • Shiny Encounter: You can set the next encounter to be a shiny
    • New Game Mode (Pack Simulator)
      • With this mode, you obtain monsters by opening packs, not from catching them
      • You can open packs in any pokemon center
      • Legendaries can only be obtained from the Master Pack
      • Cannot obtain various eggs/gift monsters available in the region
      • You are given 6 packs at the start of the game, after each badge you get 8 more packs for a total of 70 packs in a playthrough
      • You have 2 options to play with (Scaled and Unscaled)
        • Unscaled allows you to pull any monster right from the beginning
        • Scaled limits the monster you can pull based on its base stats. The more gym badges you obtain, the higher the base stat limit
        • 0 Badges = 330
        • 1 Badge = 370
        • 2 Badges = 420
        • 3 Badges = 450
        • 4 Badges = 490
        • 5 Badges = 520
        • 6 Badges = 560
        • 7 Badges = 600
        • 8 Badges = 999 
    • Added cheats that you can enter into your NES in your bedroom
      • “ShinyCharm” will give you a shiny charm
      • “FreePacks” allows you to open unlimited packs if playing on Pack Simulator
      • “AllMart” gives you access to All Mart if playing on Pack Simulator (speak to boy in Viridian)
    • Added a 2nd page to the Options Menu
      • Certain settings that Rolland managed have migrated there
      • New option setting (Monster Type in HUD)
        • If turned on, a monsters typing will appear next to their HUD box in battle 
      • New option setting (Fast Rare Candy)
        • If turned, using rare candies won’t display stat update window allowing you to spam rare candies much faster
    • Added new Dream Pill Item
      • Item allows you to switch a monster to and from its Hidden Ability
  • New Monsters (50)
  • New Moves (38)
  • New Abilities
    • Honest Power
      • Doubles Special Attack
    • Flame Maw
      • Ups Fire-moves by 50%
  • New Gen 9 Abilities
    • Well Baked Body
    • Rocky Payload
  • New Gen 8/9 Moves
    • Triple Arrows
    • Bleakwind Storm
    • Psyshield Bash
    • Chloroblast
    • Ceaseless Edge
    • Raging Fury
  • Ability Changes
    • Magma Armor
      • Now grants immunity to ice moves/hail damage
    • Grass Pelt
      • Now also works in Forest Terrain
  • Item Changes
    • Horn of the Unicorn
      • No longer effects Sangan
      • Now buffs Feral Imp
  • Trainer Changes
  • Move Changes
    • Return/Frustration
      • Max power capped at 100 (instead of 102)
    • Razor Wind
      • Now raises Speed on the 1st turn
    • Fist of Fate
      • Buffed accuracy from 90 to 100
      • Can hit monsters underground
    • Thunderforce
      • Now always hits in the rian
      • Chance of paralysis is doubled in the rain
    • Magic Formula
      • Reduced PP to 5
    • The Warrior Returning Alive
      • Buffed so it works when HP is 1/3 or less instead of 1/4 or less
    • Celestial Sword
      • Chance to increase Attack is now 10% * number of fainted monsters opponent has
      • Minimum chance is 10%
    • Metalmorph
      • Added effect to increase the power of Steel moves on the next turn by 50%
    • Obliterate
      • No longer auto fails if user’s level is lower than the targets
      • (Base accuracy is still altered by level difference so using Obliterate against a higher levelled mon will result in reduced accuracy)
    • Grassy Glide
      • Also gains increased priority in Forest Terrain
    • Floral Healing
      • Also works in Forest Terrain
    • Levia Stream
      • Now destroys Umi after attacking instead of before (so you get rain boost)
    • Blood Moon new animation
  • Bug Fixes
    • Good as Gold
      • Fixed Leech Seeds effect not getting negated
      • Fixed AI sometimes using a move negated by Good as Gold
    • Doom Gaze
      • Fixed bug where foe would still be able to attack after it fainted
    • Fixed bug where Metronome could use Z/G-Max moves
    • Fixed bug where Counter/Mirror Coat would hit when it shouldn’t have been able to (more testing needed)
    • Fixed Snap Trap crashing game
    • Fixed Harpies Hunting Ground not lowering the defenses of both foes in a double battle
    • Fixed bug where if a harpie switched in (in Harpies Hunting Ground) after KOing a mon on same turn (like from U Turn) the defenses of the fainted mon would be lowered (even though its fainted and no longer there)
    • Fixed bug where GX guard would let you through just by speaking to Yubel instead of completing the event
    • Fixed Shed Tail visual bug where if the switched in monster had a switch in ability that affected the opponent, like Intimidate, the opponent would become visually hidden behind the substitute instead of the attacker
    • Fixed visual bug in GX League rematches where door to the next room wouldn’t “appear” open unless you open/close the menu
    • Fixed Ability Pills not working in randomizer
    • Fixed Dexnav chaining not working in randomizer
    • Fixed bug where Safari monsters were extremely difficult to capture
    • Fixed bug where certain stat lowering moves would trigger Rattled
    • Fixed bug where if a Surge ability overwrote Zombie World, types wouldn’t be reset back to normal
    • Fixed bug where a shiny egg would have a glitched palette
  • Miscellaneous
    • Pegasus gives 3 Toon Stones & 3 Dream Pills as Duelist Kingdom prize
    • Added Scapegoat to Cinnabar Mart
    • Added Metal Coat to Celadon Mart
    • Wind Rider adjusted so Attack is raised by 1 stage if switched into tailwind or if tailwind is activated instead of a passive boost in tailwind (as is in gen 9)
    • Ghost gem moved to graveyard
    • Monsters with Supreme Overlord will have ability pop up when switched in
    • Shortened Mr Konami’s speech
    • Added pre battle mugshot to Champion Yugi/Jaden duels
    • Rock Tunnel is no longer dimly lit
    • Shiny Changes
      • Random non boss NPC trainers can now have shiny monsters 
    • Most balls can now be bought in Celadon City (2nd floor)
    • After defeating Oak, most exclusive items can be bought in Celadon City (2nd floor)
    • Following monsters had a re-sprite
      • Slifer the Sky Dragon
      • Obelisk the Tormentor
      • Armed Dragon Lv3
      • Armed Dragon Lv5
      • Armed Dragon Lv7
      • Armed Dragon Lv10
      • Curse of Dragon
      • Gaia the Fierce Knight
      • Gaia the Dragon Champion
      • Black Skull Dragon
      • Summoned Skull
      • Ryu Kishin
      • Dungeon Worm
      • Gameciel
      • Toon Gemini Elf
      • Yubel Ultimate Knightmare
      • Timaeus
      • Critias
      • Hermos
      • Dark Necrofear
      • Harpie Lady Sisters
      • Silent Magician Lv8
      • Jinzo
      • Dark Paladin
      • Silent Swordsman Lv7
      • Rainbow Dragon
      • Black Luster Soldier
    • Following monsters had a refresh
      • Winged Dragon of Ra
      • Bubbleman
      • Great Mammoth of Goldfine
      • Steam Healer
      • Needle Worm
      • Masked Beast
      • Emperor Penguin
      • Dandylion
      • Cyber Angel Benten
      • Cyber Angel Dakini
      • Flame Manipulator
      • Ojama King
      • Dreadmaster
      • Daedelus
      • Silent Swordsman Lv3
      • Sanga
    • All the trainers in Fuschia Gym are now double battles
    • Added Exodia, Exodia Necross, Rainbow Dragon to overworld
    • Flamethrower TM given after defeating Axel at Mt Ember
    • In battle move name length increased from 12 to 16
      • Still 12 characters on summary/move relearn screens
      • Many truncated names have been expanded in battle (i.e Dazzle Gleam > Dazzling Gleam)
    • Swapped Gym badges between Solomon and Paradox Bro
    • Dramatically increased catch rate for Safari Balls
    • When you pick up Eviolite, you’ll get a popup message informing you the Eviolite also acts as an Everstone
    • Text Speed automatically set to Fast when you initiate Game Setup
    • The Fusion NPC in Cinnabar Island has been reworked
      • He now prompts you with a list of fusions to choose from
      • He automatically scans your party if you meet the requirement for chosen fusion
      • Fusion is sent to the PC (no more needing empty slot)
      • Added Chimeratech Overdragon, Dragon Master Knight as a fusion option
    • Trick Room TM moved from Konami HQ to Saffron City

V4.0.5

General

  • Added Duelist Kingdom
    • Available after 5th gym
    • If event trigger is missed (for existing playthroughs), can still access by visiting new house in Vermilion City
  • Added Graveyard to Lavender Town
  • Added Egg move tutor in Lavender Town
    •  Available after obtaining 6 Gym Badges
  •  Infinite Rare Candies can be enabled/diasbled by speaking to Rolland
  •  Level Cap Changes
    •  Level Cap before Rare Hunter Base increased from Level 30 to 32
    •  Level Cap before Celadon Gym increased from Level 36 to 37
    •  Added new Level cap of 40 before rival fight in Pokemon Tower
    •  Level Cap before Fuschia Gym increased from 48 to 50
    •  Level Cap before Fuschia Hideout increased from 50 to 52
    •  Level Cap before Cinnabar Gym increased from 52 to 55
    •  Level Cap before Viridian Gym increased from 56 to 59
    •  Level Cap before DM League icnreased from Level 63 to 67
    •  Level Cap before GX League increased from Level 70 to 75
    •  Gym leaders/surrounding boss fights have levels increased by a couple levels to account for level cap changes
  •  Can throw Pokeballs at wild monsters by pressing L button. 
    •  The ball will default to the best ball to use in the situation (not including master ball)
  •  Added a New Menu by pressing “L”
    •  This menu allows you to
      •  Turn On/Off Auto Run
      •  Enable/Disable Infinite Repel
      •  Heal Team
      •  Move Relearner (after Celadon Gym Badge)
  •  Added friendship heart to monster summary page
  •  Added an NPC in Celadon City that lets you battle against yourself
    •  Available after becoming Duel Monster Champion
  •  Dexnav can now be used while player is running
  •  Mini Boss Battles can be turned on/off by speaking to Rolland
    •  Can not turn off on Brutal difficulty
    •  If turned off, no boss music will play and teams will become vanilla
  •  Added a new game setting (speak to Rolland): AI Control
    •  If turned on, the AI will control your actions in all trainer battles

New Monsters Added (28)

  •  Dark Ruler Ha Des
  •  Dark King of the Abyss
  •  Evil Hero Infernal Wing
  •  Air Neos
  •  Grand Neos
  •  Dark Neos
  •  Zera the Mant
  •  Vampire Lady
  •  Vampire Grace
  •  Eldlich
  •  Reaper of the Cards
  •  Killer Needle
  •  Armored Bee
  •  KairyuShin
  •  Ocean Dragon Lord Kairyu Shin
  •  13th Grave
  •  Pendulum Machine
  •  Doom Kraken
  •  King of Yamimakai
  •  Amazoness Princess
  •  Amazoness Queen
  •  Cyber Harpie Lady
  •  Cyber Slash Harpie Lady
  •  Harpie Queen
  •  Victory Dragon
  •  Happy Lover
  •  Shining Friendship
  •  Avatar of the Pot
  •  Warrior of Zera
  •  Electromagnetic Turtle
  •  Ambulanceroid
  •  Ambulance Rescueroid
  •  Agido
  •  Agido the Ancient Sentinel
  •  Keldo
  •  Keldo the Sacred Protector
  • Trainer Changes
  • 30 New Custom Moves
  • Added Gen 8/9 Moves (13)
  • Added Gen 9 DLC Moves (8)
  • Added Gen 8/9 Abilities (3)
  •  Added Custom Abilities

    •  Yami Surge 
      •  Summons Yami for 5 turns
    •  Harpie Surge
      •  Summons Harpies Hunting Ground for 5 turns
  • New Mini Boss Battles (2)
  • Monster Changes
  • and much more

v4.0.4

General

  • Can now nickname monsters directly from the party screen
  • Added a new setting that lets you toggle Dexnav settings. Speak to Rolland to adjust
    • Default: Dexnav only shows monsters you’ve encountered before
    • Show All: Dexnav will show all monsters on each route regardless if you’ve encountered them before
  • Dexnaving in caves and on the water no longer requires you to chase the monster around
  • Nature Changer is now in every Pokecenter
  • Added a Portable PC (after obtaining Dexnav)
    • Not usable in DM/GX League
  • Increased Level cap from 54 to 56 before 8th Gym
  • Improved randomizer
    • More “randomness” added to ability and learnset randomizers
      • Before there was 1:1 switch, i.e. guts would randomize into intimidate for all guts users, ember into growl for all ember users. This is no longer the case
    • Move relearner will now show randomized learnsets
    • Improved randomized monster algorithm which significantly reduces the number of duplicate monsters
  • Eviolite/Eviomite now prevents evolutions for the holder
  • Changes made to Sandbox Mode
    • Can now switch monsters to their Hidden Ability
    • Access to free Ability Pills

New Monsters Added (13)

  • Armoured Basic Insect with Laser Cannon
  • Insect Princess
  • Orgoth the Relentless 
  • Luster Dragon 
  • Luster Dragon #2 
  • Diamond Head Dragon
  • Lord of D 
  • King of D
  • Aligator Sword Dragon
  • Snow Dragon
  • Snowdust Dragon
  • White Night Dragon
  • Rescue Rabbit 

Useful Links

Pokecommunity

Reddit

Discord

Pokedueldb

File Name

Yu-Gi-Oh PokeDuel

File Size

14.1MB

Version

4.0.6

Release Date

World: April 16, 2025

Genre

RPG

Developer

Platform

Game Boy Advance

Region

USA

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