Pokemon Salt Crystal ROM

Pokemon Salt Crystal rom
When focusing on the main objectives, Pokemon Salt Crystal is about 25 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 40 Hours to obtain 100% completion.
 

Pokemon Salt Crystal is a GBC ROM Hack by Prof_Oatfield based on Pokemon Crystal. Pokemon Salt Crystal is a quality-of-life rom hack of Pokemon Crystal. All battles are internally set to level 50. Mechanics and movesets updated to modern standards. Energy system to replace the traditional PP system. Updated status conditions and stat boosts.

You can download the Pokemon Crystal Restoration rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Pokemon Salt Crystal ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBC ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Pokemon Salt Crystal ROM or GBC file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

Pokemon Salt Crystal is a GBC ROM Hack by Prof_Oatfield based on Pokemon Crystal. It was last updated on July 13, 2024.

Also, be sure to check out Pokemon Crystal Restoration.

Description

Pokemon Salt Crystal is a quality-of-life rom hack of Pokemon Crystal. All battles are internally set to level 50. Mechanics and movesets updated to modern standards. Energy system to replace the traditional PP system. Updated status conditions and stat boosts. I have been working on a ROM hack of Pokémon Crystal that mostly focuses on changes to the original battle mechanics. I have mentioned this hack here and in other media by the codename Crystal 50.

Features

Battle

  • Known bugs from the original Crystal version have been fixed.
  • All Pokémon play with lv. 50 stats, at all times.
  • Mechanics mostly on par with generation 8 (SwSh, BDSP, PLA): Physical/Special split; Fairy type; updated Power and Accuracy; etc..
  • Irrelevant moves, or moves that were deprecated in generation 8, were removed in favor of more useful moves.
  • DVs and EVs were removed from stat calculation; instead, a slightly less impactful bonus to stats is granted via level up.
  • Badge stat boosts were removed from the game.
  • Stat levels range from -1 to +1 and have a duration in turns, after which they expire.
  • Similar to Pokémon Legends: Arceus, status moves that boost or hinder stats affect both offensive and defensive stats.
  • PP: is now a single pool of Energy/Mana/Stamina for all moves; the maximum amount varies per species, based on Base Stats. PP is fully restored at the end of a battle.
  • Poison: in addition to damage, drains a tiny amount of PP every turn.
  • Sleep: lasts between 2 and 3 turns; taking damage wakes the sleeping Pokémon sooner; restores PP every turn.
  • Freeze: lasts between 2 and 3 turns; taking damage thaws the frozen Pokémon sooner; grants a boost to the defenses of the frozen Pokémon (similar to Reflect and Light Screen); ends under harsh sunlight.
  • Flinching: can carry over to the next turn, meaning that Pokémon going second can also flinch the opponent.
  • Rampage: lasts 2 to 3 turns; subsequent turns increase the move’s Power, but also make the user take more damage.
  • Multi-hit moves now always hit 3 times.
  • Endure (2 PP) (Priority Move) – Direct damage taken is reduced by half until the user’s next turn. When taking damage, the user consumes an additional 4 PP to survive with at least 1 HP and raise its Attack, Special Attack and Speed for 3 turns. This additional effect fails if there is not enough PP left.
  • Protect and Endure fail if the user is trapped with binding moves.
  • Mist (2 PP) – Protects the user against stat changes for 5 turns. Raises evasiveness for 3 turns.
  • Safeguard (3 PP) – Protects the user’s party from status conditions for 5 turns. Raises the user’s Defense and Special Defense for 3 turns.
  • Focus Energy (3 PP) – Raises critical hit ratio by two stages and makes the user recover 1 PP at the end of the turn, while active. Lasts 5 turns.
  • Traded Pokémon no longer received boosted experience.
  • Obedience rules apply equally to all Pokémon, traded or otherwise.

Pokémon

  • Updated the learnsets of all Pokémon to be more on par with current games.
  • HM moves can now be forgotten.
  • Replaced trade and happiness evolutions with evolution via level up while also holding specific items, or evolutions using items.
  • Egg Pokémon hatch at level 2.
  • Traded Pokémon can be renamed.

Items

  • Drinks are not usable in battle; they are cost-efficient healing on the field.
  • Potions remain usable in battle, but are expensive when compared to drinks.
  • Berries have relative HP healing, and can be used as held items.
  • Berry Juice and Moomoo Milk are considered drinks.
  • Helix Fossil, Dome Fossil and Old Amber were added to the game, including a mechanism to revive them.
  • Changed prices for many items, and updated the inventories of many Poké-Marts.
  • Protein, Iron, Carbos and Calcium are now consumable held items that boost their respective stat in battle.
  • New vitamins were added for missing stats: Zinc (Special Defense), Magnesium (Accuracy), Potassium (Evasion).
  • The Goldenrod and Celadon department stores now sell Evolution stones.
  • The moves granted by many TMs were updated.

World

  • Added a time skip mechanism at Poké-Centers to skip from night to morning, morning to day and day to night.
  • Field moves (e.g., Cut, Surf, Strength) are available by species, regardless of the moves each individual Pokémon knows.
  • The availability of field moves is not necessarily tied to the Pokémon being able to use the move in combat (e.g., Pidgey can use Fly as an attacking move, but is too small to carry a person for quick travel).
  • Gym leaders and other significant trainers have had their party rosters updated.
  • Gym leaders reward trainers with thematic HMs.
  • Gym trainers become move tutors after obtaining the respective badge.
  • Updated the wild encounter tables of Johto and Kanto maps for grass, tree, rock, fishing and surfing encounters.
  • Wild encounters have a wider range of levels and variety of Pokémon, based on geography and the biology of the Pokémon.
  • Most areas feature a rare wild species and encounters change throughout the different phases of the day.
  • Added a new map: a volcanic cave deep under Mount Mortar.
  • Added a new map: Viridian Forest.
  • Added an NPC on Cherrygrove that will offer Kanto starters for trade.

Changelog

V1.1.1

  • The moves Pluck and Bug Bite should no longer crash the game.
  • Certain Trainers should have back their held items that went missing around version 0.7.

V1.1

Added

  • New map: Ilex Forest Wild Area (high level). This map is accessible through new passages in Ilex Forest and Route 32.

Changed

  • New game version logo.
  • Headbutting trees is more likely to result in an encounter. The chance for bad trees has increased from 30% to 50%. The chance for good trees has increased from 70% to 90%. The chance for rare trees has increased from 80% to 90%.
  • Doubled the chance for a Headbutt tree to be rare (uncommon Pokémon) from 1/10 to 2/10.
  • Increased the chance for a Headbutt tree to be good (common Pokémon, high chance) from 4/10 to 5/10.
  • Reduced the chance for a Headbutt tree to be bad (common Pokémon, low chance) from 5/10 to 3/10.
  • Reverted Self-destruct to its original effect.

Fixed

  • Item attributes for Life Herb.
  • When AI trainers use Full Heal the message displays the correct item name.

V1.0

Changed

  • Slightly improved the AI of several trainer classes.

Fixed

  • Rage Candy Bar actually heals status conditions.
  • Self-destruct always causes recoil damage.

Useful Links

Pokecommunity

Documentation

Github

File Name

Pokemon Salt Crystal

File Size

0.98MB

Version

1.1.1

Release Date

World: July 13, 2024

Genre

RPG

Developer

Platform

Game Boy Color

Region

USA

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