Pokemon Tourmaline ROM

Pokemon Tourmaline rom
When focusing on the main objectives, Pokemon Tourmaline is about 30 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 50 Hours to obtain 100% completion.
 

Pokemon Tourmaline is a GBA Rom Hack by tdilos based on Pokemon Emerald in English. Pokémon Tourmaline is a loose sequel to Pokémon Emerald.

This game is intended to take place in an alternate timeline where the setting and events have diverged a bit from the official games. Most notably, some mechanics from later gens are absent while others have been reworked, and a number of new mechanics have been introduced.

You can download the Pokemon Tourmaline rom from this page and to play the game you need to download the Visualboy Advance Emulator here.

You need to download and install Visual Boy Advance and then load the rom.

For detailed instructions per device, view below.

Download the official Pokemon Tourmaline ROM in the (USA) version for the Game Boy Advance handheld consoles. To fully utilize a GBA ROM game, use our Cheats, Rom Hacks and GBA Roms sections. You can open the Pokemon Tourmaline ROM or GBA file by Installing VisualBoyAdvance on Windows, MAC, Linux, Android or IOS/iphone.

Additional Information

 

Pokemon Tourmaline is a GBA Rom Hack by tdilos based on Pokemon Emerald in English. It was last updated on January 16, 2025.

Also, be sure to check out Pokemon Weird Type Fun.

Description

Pokémon Tourmaline is a ROMhack of and loose sequel to Pokémon Emerald. This game is intended to take place in an alternate timeline where the setting and events have diverged a bit from the official games. Most notably, some mechanics from later gens are absent while others have been reworked, and a number of new mechanics have been introduced.

It’s been several years since the battle of Groudon and Kyogre wrought havoc on the Hoenn region. Humanity’s understanding of Pokémon has deepened as more discoveries are made about the origins of Pokémon. A recent surge of discoveries in the nearby Issho region has drawn researchers from all over the world, including May, now an assistant Pokémon professor.

After receiving a Pokémon from her, the player sets out to investigate the reports coming from all over the Issho region of new species of Pokémon, new types of Pokémon, and even more strange phenomena. Meanwhile, a new threat is on the rise in Issho, a mysterious crime syndicate that uses exceptionally powerful Pokémon.

Features

  • Original story, characters, and region
  • Return of many old characters
  • A custom regional Pokédex with 386 Pokémon
  • New regional forms of Pokémon from gens 5-8
  • There is no Mega Evolution, but some Megas have returned as natural evolutions
  • A small number of additional fakemon, including some SpaceWorld designs
  • Updated type chart including Fairy type and a new type, Echo, designed to counter Fairies and Ghosts
  • 4 new status conditions
  • 2 new weather types
  • Over 60 new moves and over 20 new abilities
  • Buffs to some old Pokémon, moves, and abilities
  • Other aspects of the battle system have been updated to gen 8 standards unless otherwise noted
  • A custom set of over 100 TMs and HMs
  • A large number of other moves available through move tutors
  • Return of old features like the day/night cycle, headbutt trees, and daily events
  • Various changes to the UI to create a unique experience
  • Minor QoL features including faster text, Repel prompts, increased bag size, and menu looping

Known Issues

  • EMULATOR SPEEDUP: This has a tendency to glitch the game in unpredictable ways. Use it sparingly and save often if you do.
  • DOUBLE BATTLE GLITCH: After fighting a double battle trainer (e.g. Twins), during wild battles, the player will send out two Pokemon as if it were a double battle. These battles otherwise seem to behave normally. The player can even catch the wild Pokemon without issue. Fighting a single battle trainer fixes this issue. This glitch does NOT happen after fighting a double battle against two separate trainers.
  • POKEDEX GLITCH: The pokedex pages for new regional forms don’t show the correct sprites. The player will see the base form instead.
  • STATUS BAR GLITCH: Enemy status bars sometimes show the wrong color for status conditions. For example, the BRN symbol may be black instead of the correct red color. This is a minor graphics glitch that I haven’t found a fix for yet. It doesn’t affect anything else and it often fixes itself, so just ignore it.
  • CINEROUS TOWN GLITCH: The gate at the top of the map sometimes pulls from the wrong tileset. Entering and exiting a building fixes it for now.
  • DOORS: Some doors change color when you enter them. I’ll add proper door animations for them at some point in the future.
  • WINDOWS AT NIGHT: Sometimes these will be strange colors instead of the correct yellow shade. Entering and exiting a building fixes this for now.
  • MUSIC: This is something I still have a lot to learn about. Some gen 4 songs are used but don’t have enough sound channels, meaning only part of the song is heard. All of them should still be listenable.

Change Log

V0.2.0

  • Added many new maps
  • Added option to nickname starter in Hazel’s Lab
  • Added weekday-based events
  • Added an Unbound-style quest menu
  • Added hidden grottos
  • HM moves can now be forgotten like ordinary moves
  • Pokemon caught in Dream Balls now have their hidden abilities
  • Medicine items can now be used repeatedly in the party menu just like in the newer games
  • Gym guides now give out fresh water and type gems
  • Changes/updates to various NPC teams
  • Fixed warp glitch between Meridia/Aurora temples
  • Fixed other minor issues with old maps/events

V0.1.2

  • Echo type now resists Flying instead of Steel. The type quiz in Xanthos Library has been updated too.
  • Fixed difficulty modes not working properly. They should now work as described in the README.
  • Fixed level caps not working properly. Pokemon at or above the level cap no longer gain EXP.
  • Fixed issues with EXP not being distributed correctly between two or more Pokemon.
  • Fixed glitch causing the player to sometimes respawn in the wrong city after whiting out.
  • Added PC script to the player’s bedroom.
  • First TV swarm is now randomized, previously it was always Gulpin.
  • Hazel now gives the player an Exp Share instead of an Itemfinder.
  • Increased wild Pokemon levels around Cobalt City.
  • The gift Eevee now has its hidden ability.
  • Added unique badge icons to the player’s trainer card.
  • Fixed Jace/May overworld glitches.
  • Fixed glitch causing the player to battle themselves in Cinerous Town
  • Fixed nighttime palette glitches in Cobalt City.
  • Fixed minor glitch in the May event in Cobalt City.
  • Fixed the Strength puzzles in the temples, they were previously unsolvable.
  • Fixed minor graphics glitch in Resound’s final turn animation.
  • Fixed various typos/grammar.
  • Miscellaneous fixes to overworld tile errors.
  • Minor updates to trainer AI and movesets.

Useful Links

Discord

Pokecommunity

File Name

Pokemon Tourmaline

File Size

15.9MB

Version

0.2.0

Release Date

World: January 16, 2025

Genre

RPG

Developer

Platform

Game Boy Advance

Region

USA

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